Senior VFX Artist
Squanch Games · Los Angeles, CA · 11 days ago ·
Senior QA Tester
Fatshark · Stockholm, Sweden · 12 days ago ·
Test Automation Engineer
Fatshark · Stockholm, Sweden · 13 days ago ·
Producer
Squanch Games · New York City, NY · 25 days ago ·
Tools Programmer
Fatshark · Stockholm, Sweden · 28 days ago ·
Graphics Programmer - Remote (Europe)
Super Evil Megacorp · Remote · 28 days ago ·
Design: Lead World Designer
Unknown Worlds · Remote · 1 month ago ·
Lead Producer
OtherSide Entertainment · Remote · 1 month ago ·
Engineering: Build Engineer
Unknown Worlds · Remote · 1 month ago ·
AI Systems Engineer
Fatshark · Stockholm, Sweden · 1 month ago ·
Senior Gameplay Engineer
OtherSide Entertainment · Remote · 1 month ago ·
Technical Artist
Squanch Games · Raleigh, NC · 1 month ago ·
Senior Technical Designer
Super Evil Megacorp · 1 month ago ·
Senior Community Manager
Fatshark · Stockholm, Sweden · 2 months ago ·
Experienced Gameplay Programmer
Fatshark · Stockholm, Sweden · 2 months ago ·
Director of Quality Assurance (QA)
Super Evil Megacorp · 2 months ago ·
Experienced UI Artist
Fatshark · Stockholm, Sweden · 2 months ago ·
Experienced Gameplay Programmer
Fatshark · Stockholm, Sweden · 2 months ago ·
Software Development Engineer in Test (SDET)
OtherSide Entertainment · Remote · 2 months ago ·
Principal Lighting Artist
Super Evil Megacorp · 3 months ago ·
Senior Level Designer
Super Evil Megacorp · 3 months ago ·
Content Designer
Squanch Games · Los Angeles, CA · 3 months ago ·
VFX Artist
Squanch Games · Los Angeles, CA · 3 months ago ·
Senior Engineer - Gameplay Systems
Super Evil Megacorp · 4 months ago ·
Technical Director
Unknown Worlds · Remote · 4 months ago ·
Associate UX Director
Super Evil Megacorp · 5 months ago ·
Experienced Technical Artist
Fatshark · Stockholm, Sweden · 6 months ago ·
Senior Technical Artist (Shaders & Materials)
Super Evil Megacorp · 6 months ago ·
Gameplay Animator
Fatshark · Stockholm, Sweden · 8 months ago ·
Production: Senior Producer
Unknown Worlds · Remote · 1 year ago ·