AI Systems Engineer

Stockholm 118 63 SE
19 days ago

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.

The role

Fatshark is searching for a passionate recent graduate with a Master’s or Bachelor’s degree in Computing, Mathematics, Physics, or a similar field, eager to dive into game development. You will be part of a small, experimental team led by our Chief Innovation Officer (CINO), focused on leveraging AI to revolutionize game design and production. This role offers a unique opportunity to blend your technical AI skills with the creative aspects of game development and a way to kick-start your career.

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:

What you'll do

Required qualifications

Bonus qualifications

Application details

We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.

We look forward to review applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP 2024
Form of Employment: permanent, full-time. We also consider applicants who want to start employment while writing a Master's Thesis.

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