Rigger
Don't Nod · Montréal, Quebec · 1 day ago ·
Rigger
Don't Nod · Montréal, Quebec · 9 days ago ·
Senior VFX Artist
Squanch Games · Los Angeles, CA · 11 days ago ·
Principal Engineer - Project Technical Lead
Hypixel Studios · Remote · 12 days ago ·
Alternant.e Associate Producer F/H/X
Don't Nod · Paris, France · 14 days ago ·
Producer
Squanch Games · New York City, NY · 26 days ago ·
Architecte Infrastructure IT F/H/X
Don't Nod · Paris, France · 1 month ago ·
Technical Artist
Squanch Games · Raleigh, NC · 1 month ago ·
Tools Programmer F/H/X
Don't Nod · Paris, France · 2 months ago ·
Senior QA Analyst - Environments
Hypixel Studios · Remote · 3 months ago ·
Senior Game Designer - Online Gameplay
Hypixel Studios · Remote - Derry, United Kingdom · 3 months ago ·
Senior Engineering Manager - Game Systems
Hypixel Studios · Remote · 3 months ago ·
Director of Monetization
Hypixel Studios · Remote - Derry, United Kingdom · 3 months ago ·
Senior Engine Engineer
Hypixel Studios · Remote · 3 months ago ·
Platform Engineering Manager
Hypixel Studios · Remote · 3 months ago ·
Studio Recruiter [12 Month FTC]
Hypixel Studios · Remote - Derry, United Kingdom · 3 months ago ·
Lead Graphics Programmer F/H/X
Don't Nod · Paris, France · 3 months ago ·
Content Designer
Squanch Games · Los Angeles, CA · 3 months ago ·
VFX Artist
Squanch Games · Los Angeles, CA · 3 months ago ·
Principal Producer - Adventure
Hypixel Studios · Remote - Derry, United Kingdom · 4 months ago ·
Candidature Spontanée F/H/X
Don't Nod · Paris, France · 4 months ago ·
Candidature spontanée
Don't Nod · Montréal, Quebec · 5 months ago ·
Name Your Job!
Don't Nod · Montréal, Quebec · 5 months ago ·
Lead Rendering Engineer
Hypixel Studios · Remote · 6 months ago ·
Senior Software Developer (Unity)
MegaZebra · Montréal, Quebec · 10 months ago ·
Software Developer (Unity)
MegaZebra · Montréal, Quebec · 10 months ago ·
Human Resource Intern (m/f/d)
MegaZebra · Montréal, Quebec · 10 months ago ·
Human Resource Manager (m/f/d)
MegaZebra · Montréal, Quebec · 10 months ago ·