Producer
Squanch Games · New York City, NY · 5 days ago ·
Technical Artist
Squanch Games · Raleigh, NC · 22 days ago ·
Senior QA Tester
Squanch Games · Raleigh, NC · 23 days ago ·
3D Artist - Vehicle specialist
Giants Software · Brno, Czechia · 29 days ago ·
Unreal Engine C++ Programmer
Epoch Games · Winston-Salem, NC · 1 month ago ·
Community Coordinator (m/f/d)
Giants Software · Erlangen, Germany · 1 month ago ·
Senior UI Artist
Squanch Games · Raleigh, NC · 1 month ago ·
UI Artist
Squanch Games · Raleigh, NC · 1 month ago ·
Features Software Engineer (Senior)
Bonfire Studios · Orange, CA · 1 month ago ·
Game Tester
Giants Software · Brno, Czechia · 2 months ago ·
Technical Artist
Bonfire Studios · Orange, CA · 2 months ago ·
Accountant
Giants Software · Erlangen, Germany · 2 months ago ·
Vehicle Integration Expert (m/f/d)
Giants Software · Erlangen, Germany · 2 months ago ·
Game Tester
Giants Software · Erlangen, Germany · 2 months ago ·
Working Student Graphic Design (m/f/d)
Giants Software · Erlangen, Germany · 2 months ago ·
Stagehand
Giants Software · Chicago, IL · 2 months ago ·
Environment Artist (Senior/Principal)
Bonfire Studios · Orange, CA · 2 months ago ·
Art Outsourcing Supervisor - Environments
Bonfire Studios · Orange, CA · 2 months ago ·
Content Designer
Squanch Games · Raleigh, NC · 3 months ago ·
VFX Artist
Squanch Games · Raleigh, NC · 3 months ago ·
Gameplay Software Engineer (Principal/Senior)
Bonfire Studios · Orange, CA · 5 months ago ·
Character Concept Artist (Senior/Principal/Lead)
Bonfire Studios · Orange, CA · 8 months ago ·
Concept Artist / Illustrator
Epoch Games · Winston-Salem, NC · 8 months ago ·
Unreal Engine Level Designer
Epoch Games · Winston-Salem, NC · 9 months ago ·
3D Game Animator / Rigger
Epoch Games · Winston-Salem, NC · 1 year ago ·
Systems Engineer (Senior/Principal/Lead)
Bonfire Studios · Orange, CA · 1 year ago ·
Unreal Engine Technical Artist
Epoch Games · Winston-Salem, NC · 2 years ago ·
Server Software Engineer (Senior)
Bonfire Studios · Orange, CA · 4 years ago ·