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Senior Level Designer | Concepteur·trice de niveaux sénior·e
Behaviour Interactive · Montréal, Quebec · 7 days ago ·

We're seeking a Senior or Prinpcal Level Designer to shape AAA IPs within our Co-Dev vertical.
Senior Level Designer | Concepteur·trice de niveaux sénior·e
Behaviour Interactive · Toronto, Ontario · 6 days ago ·

We're seeking a Senior or Prinpcal Level Designer to shape AAA IPs within our Co-Dev vertical.
Senior Level Designer | Concepteur·trice de niveaux sénior·e
Behaviour Interactive · Middlesbrough, United Kingdom · 6 days ago ·

We're seeking a Senior or Prinpcal Level Designer to shape AAA IPs within our Co-Dev vertical.
Senior Producer | Producteur·trice Principal·e
Behaviour Interactive · Middlesbrough, United Kingdom · 28 days ago ·

Resource Management: Manage resources within the budget to support the project's optimal growth.
Senior 3D Animator | Animateur·rice 3D sénior·e
Behaviour Interactive · Toronto, Ontario · 14 days ago ·

character types within the gameplay space: humanoid characters, quadruped enemies, mechanized suits just to name a few.
Senior 3D Animator | Animateur·rice 3D sénior·e
Behaviour Interactive · Montréal, Quebec · 14 days ago ·

character types within the gameplay space: humanoid characters, quadruped enemies, mechanized suits just to name a few.
Senior Game Designer | Concepteur·trice de jeu sénior·e
Behaviour Interactive · Middlesbrough, United Kingdom · 7 days ago ·

We're seeking a Senior or Prinpcal Game Designer to shape AAA IPs within our Co-Development vertical.
Cinematic Technical Designer
Guerrilla · Amsterdam, Netherlands · 20 days ago ·

Troubleshoot and optimize cinematic sequences to ensure smooth performance within the game engine.
Senior AI Programmer - Blight: Survival | Programmeur·se IA sénior·e - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior AI Programmer - Blight: Survival | Programmeur·se IA sénior·e - Blight: Survival
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Gameplay Animation Director
Guerrilla · Amsterdam, Netherlands · 1 month ago ·

character and creature animations within our games.
Senior UI Programmer - Unannounced Project | Programmeur·se UI sénior·e - Projet non annoncé
Behaviour Interactive · London, United Kingdom · 1 month ago ·

Work within a cross-disciplined team including programmers, designers, animators , and artists on the UI aspect of many features of the game.
Technical Art Director - Blight: Survival | Directeur·rice Technique Artistique - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 2 months ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior UX Designer - Blight: Survival | Concepteur·trice UX sénior· - Blight: Survival
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior UX Designer - Blight: Survival | Concepteur·trice UX sénior·e - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Principal Stylized Visual Effects Artist
Guerrilla · Amsterdam, Netherlands · 1 month ago ·

your work runs within performance requirements.
Senior Stylized Visual Effects Artist
Guerrilla · Amsterdam, Netherlands · 1 month ago ·

Ensuring that your work runs within performance requirements.
Senior People & Culture Business Partner | Partenaire d'affaires Talents & Culture Sénior
Behaviour Interactive · Montréal, Quebec · 2 months ago ·

practices in terms of performance management, talent development, and workplace wellness are put in place, and act as a true agent of change within your business unit.
Art Director | Directeur.rice Artistique
Behaviour Interactive · Middlesbrough, United Kingdom · 19 days ago ·

As an Artistic Director, you will be responsible for working on our Co-Dev vertical within the Studios Business Unit to work with external partners.
Creative Director | Directeur·trice Créatif·ve
Behaviour Interactive · Middlesbrough, United Kingdom · 22 days ago ·

The creative director must have the ability to oversee the design of the product and oversee the provision of clear, detailed documentation to service all disciplines within the dev team.
Midwinter - Technical Artist (Procedural/Environment) | Midwinter - Artiste Technique (Procedural/Environment)
Behaviour Interactive · Montréal, Quebec · 2 days ago ·

Expert in procedural content creation applications such as Houdini and using these within Unreal Engine
Senior Unreal System Programmer - Unannounced Project | Programmeur·se Unreal Système sénior·e - Projet non-annoncé
Behaviour Interactive · Rotterdam, Netherlands · 27 days ago ·

Experience in developing within large codebases at a fast pace, maintaining a balance between usability, performance, reliability, and power.
Gameplay Character Animator
Guerrilla · Amsterdam, Netherlands · 20 days ago ·

Have strong communication skills and the ability to work effectively within a team.
Lead Producer
Guerrilla · Amsterdam, Netherlands · 12 days ago ·

Have a proven track record in building and maintaining relationships and setting common objectives with various parties, particularly within large corporations such as Sony.
Senior Cinematic Animator
Guerrilla · Amsterdam, Netherlands · 20 days ago ·

Stay updated on all the latest developments in animation techniques and workflows within the game and movie industry.
People Operations Coordinator | Coordinateur·trice Talent et Culture
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Ability to work both independently and collaboratively within a diverse team.
Programming Technical Director, Unreal Projects | Directeur·rice Technique de Programmation, Projets Unreal
Behaviour Interactive · London, United Kingdom · 1 month ago ·

Proven experience in a technical leadership role within the gaming industry, demonstrating success in delivering game project;
Programming Technical Director, Unreal Projects | Directeur·rice Technique de Programmation, Projets Unreal
Behaviour Interactive · Rotterdam, Netherlands · 1 month ago ·

Proven experience in a technical leadership role within the gaming industry, demonstrating success in delivering game project;
Gameplay Programmer - Blight: Survival | Programmeur·euse jouabilité - Blight: Survival
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Gameplay Programmer - Blight: Survival | Programmeur·euse jouabilité - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior 3D Artist - Blight: Survival | Artiste 3D sénior·e - Blight: Survival
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior 3D Artist - Blight: Survival | Artiste 3D sénior·e - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior Gameplay Programmer - Blight: Survival | Programmeur·euse jouabilité sénior·e - Blight: Survival
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior Gameplay Programmer - Blight: Survival | Programmeur·euse jouabilité sénior·e - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior Level Artist- Blight: Survival | Artiste de niveaux sénior·e - Blight: Survival
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior Level Artist- Blight: Survival | Artiste de niveaux sénior·e - Blight: Survival
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen.
Senior Technical Artist - Dead By Daylight | Artiste Technique Sénior·e - Dead By Daylight
Behaviour Interactive · Toronto, Ontario · 1 month ago ·

Finds innovative solutions and demonstratesexpertise in the field of technical optimization to produce the best visual results possible within the limits of technology equipment;
Senior Technical Artist - Dead By Daylight | Artiste Technique Sénior·e - Dead By Daylight
Behaviour Interactive · Montréal, Quebec · 1 month ago ·

Finds innovative solutions and demonstratesexpertise in the field of technical optimization to produce the best visual results possible within the limits of technology equipment;
Director of Communications | Directeur·trice des Communications
Behaviour Interactive · Montréal, Quebec · 2 months ago ·

Provide technical leadership for tasks within the internal communications team
Senior 3D Animator - Unannounced IP | Animateur·rice 3D sénior·e - Projet non annoncé
Behaviour Interactive · Toronto, Ontario · 4 months ago ·

character types within the gameplay space: humanoid characters, quadruped enemies, mechanized suits just to name a few.
Senior 3D Animator - Unannounced IP | Animateur·rice 3D sénior·e - Projet non annoncé
Behaviour Interactive · Montréal, Quebec · 4 months ago ·

character types within the gameplay space: humanoid characters, quadruped enemies, mechanized suits just to name a few.
Midwinter - Game Designer | Midwinter - Concepteur·rice de jeu
Behaviour Interactive · Toronto, Ontario · 3 months ago ·

Maintain high-quality gameplay that stays within the confines of the brand and IP;
Midwinter - Game Designer | Midwinter - Concepteur·rice de jeu
Behaviour Interactive · Montréal, Quebec · 3 months ago ·

Maintain high-quality gameplay that stays within the confines of the brand and IP;
Senior UI Tech Programmer
Guerrilla · Amsterdam, Netherlands · 6 months ago ·

you'll be at the heart of this innovation, working within our Amsterdam-based studio that brought the world-renowned Horizon series
Senior UI Programmer - Unannounced Project | Programmeur·se UI sénior·e - Projet non annoncé
Behaviour Interactive · Toronto, Ontario · 5 months ago ·

Work within a cross-disciplined team including programmers, designers, animators , and artists on the UI aspect of many features of the game.
Senior UI Programmer - Unannounced Project | Programmeur·se UI sénior·e - Projet non annoncé
Behaviour Interactive · Montréal, Quebec · 5 months ago ·

Work within a cross-disciplined team including programmers, designers, animators , and artists on the UI aspect of many features of the game.
Principal Cinematics Producer
Guerrilla · Amsterdam, Netherlands · 7 months ago ·

Reporting directly to the Project Lead Producer, you'll hold a pivotal position within our dynamic cross-functional team, coordinating narrative content.