Optical Engineer
Magic Leap · Austin, TX · 6 hours ago ·
Staff Mechanical Engineer
Magic Leap · Plantation, FL · 9 hours ago ·
Art Director
Mojang · Stockholm, Sweden · 2 days ago ·
Senior Product Manager - Java Platform
Mojang · Stockholm, Sweden · 3 days ago ·
Engineering Manager - Core UI
Mojang · Stockholm, Sweden · 9 days ago ·
Senior Mechanical Engineer, Equipment
Magic Leap · Austin, TX · 16 days ago ·
Graphics Programmer - Remote (Europe)
Super Evil Megacorp · Remote · 16 days ago ·
Principal, Tooling Engineer, NPI
Magic Leap · Plantation, FL · 17 days ago ·
Facilities Operations Manager
Magic Leap · Plantation, FL · 17 days ago ·
Sr Accounting Coordinator
Magic Leap · Remote - Plantation, FL · 21 days ago ·
Payroll Specialist
Magic Leap · Plantation, FL · 21 days ago ·
Senior Metrology Engineering Technician
Magic Leap · Austin, TX · 22 days ago ·
Mechanical Engineer, Calibration
Magic Leap · Plantation, FL · 22 days ago ·
(Senior) Game Designer (f/m/d)
Kolibri Games · Berlin, Germany · 24 days ago ·
Engineering Manager - Backend and web
Mojang · Stockholm, Sweden · 1 month ago ·
Senior Technical Designer
Super Evil Megacorp · 1 month ago ·
Director of Quality Assurance (QA)
Super Evil Megacorp · 2 months ago ·
Principal Lighting Artist
Super Evil Megacorp · 2 months ago ·
Lead Data Analyst (f/m/d)
Kolibri Games · Berlin, Germany · 2 months ago ·
Accounting Lead
Mojang · Stockholm, Sweden · 2 months ago ·
Senior Level Designer
Super Evil Megacorp · 3 months ago ·
Senior Engineer - Gameplay Systems
Super Evil Megacorp · 3 months ago ·
Associate UX Director
Super Evil Megacorp · 5 months ago ·
Senior Technical Artist (Shaders & Materials)
Super Evil Megacorp · 6 months ago ·
Gameplay Tech Lead (C++)
Mojang · Stockholm, Sweden · 9 months ago ·
C++ Game Engineer, Bedrock
Mojang · Stockholm, Sweden · 1 year ago ·
Senior Engine Programmer - Graphics (Full remote - North & South America)
Super Evil Megacorp · Remote · 2 years ago ·
Open/Speculative Application (f/m/d)
Kolibri Games · Berlin, Germany · 3 years ago ·