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Principal Level Scripter
Cloud Imperium Games · Manchester, United Kingdom · 16 days ago ·

As a Principal Level Scripter on Squadron 42 you will be working as part of a larger Design team to help create and implement cutting edge gameplay within a meticulously crafted, single-player cinematic adventure.
Senior Level Scripter
Cloud Imperium Games · Manchester, United Kingdom · 16 days ago ·

As a Senior Level Scripter on Squadron 42 you will be working as part of a larger Design team to help create and implement cutting edge gameplay within a meticulously crafted, single-player cinematic adventure.
Principal Level Scripter
Cloud Imperium Games · Manchester, United Kingdom · 16 days ago ·

As a Principal Level Scripter on Squadron 42 you will be working as part of a larger Design team to help create and implement cutting edge gameplay within a meticulously crafted, single-player cinematic adventure.
Level Scripter
Cloud Imperium Games · Manchester, United Kingdom · 16 days ago ·

As a Level Scripter on Squadron 42 you will be working as part of a larger Design team to help create and implement cutting edge gameplay within a meticulously crafted, single-player cinematic adventure.
Level Scripter
Cloud Imperium Games · Manchester, United Kingdom · 16 days ago ·

As a Level Scripter on Squadron 42 you will be working as part of a larger Design team to help create and implement cutting edge gameplay within a meticulously crafted, single-player cinematic adventure.
Senior Level Scripter
Cloud Imperium Games · Manchester, United Kingdom · 16 days ago ·

As a Senior Level Scripter on Squadron 42 you will be working as part of a larger Design team to help create and implement cutting edge gameplay within a meticulously crafted, single-player cinematic adventure.
QA Tester
Cloud Imperium Games · Frankfurt am Main, Germany · 1 day ago ·

Cloud Imperium Games are happy to announce that we are looking for some talented new hires within our Quality Assurance department.
QA Tester
Cloud Imperium Games · Frankfurt am Main, Germany · 1 day ago ·

Cloud Imperium Games are happy to announce that we are looking for some talented new hires within our Quality Assurance department.
Facial Animator
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Work with the Animation Director, Facial Animation Lead, and senior animators on implementing facial animations within the game engine.
Facial Animator
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Work with the Animation Director, Facial Animation Lead, and senior animators on implementing facial animations within the game engine.
QA Tester
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Cloud Imperium Games are happy to announce that we are looking for some talented new hires within our Quality Assurance department.
QA Tester
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Cloud Imperium Games are happy to announce that we are looking for some talented new hires within our Quality Assurance department.
Principal AI Programmer
Cloud Imperium Games · Manchester, United Kingdom · 17 days ago ·

Expertise in C++ programming within a large, shared codebase.
Facilities Operative
Cloud Imperium Games · Manchester, United Kingdom · 22 days ago ·

Previous experience within a maintenance/facilities role.
Technical Director
Cloud Imperium Games · Manchester, United Kingdom · 17 days ago ·

The Technical Director will work in a cooperative, cross-disciplinary team environment to oversee the implementation of systems and content pipelines within our own StarEngine.
Music Designer
Cloud Imperium Games · Manchester, United Kingdom · 8 days ago ·

A genuine passion for games and be invested in the latest developments within game audio.
Technical Director
Cloud Imperium Games · Manchester, United Kingdom · 17 days ago ·

The Technical Director will work in a cooperative, cross-disciplinary team environment to oversee the implementation of systems and content pipelines within our own StarEngine.
Principal AI Programmer
Cloud Imperium Games · Manchester, United Kingdom · 17 days ago ·

Expertise in C++ programming within a large, shared codebase.
Facilities Operative
Cloud Imperium Games · Manchester, United Kingdom · 22 days ago ·

Previous experience within a maintenance/facilities role.
Principal Programmer
Cloud Imperium Games · Manchester, United Kingdom · 18 days ago ·

The Principal Programmer will work in a cooperative, cross-disciplinary team environment to ensure that our live service offering runs as efficiently and as smoothly as it possibly can, all within our own StarEngine.
Principal Programmer
Cloud Imperium Games · Manchester, United Kingdom · 18 days ago ·

The Principal Programmer will work in a cooperative, cross-disciplinary team environment to ensure that our live service offering runs as efficiently and as smoothly as it possibly can, all within our own StarEngine.
Lead Sound Designer
Cloud Imperium Games · Manchester, United Kingdom · 8 days ago ·

Have audio at the forefront of everything you do, presenting audio interests within cross-discipline feature groups.
Lead Character Artist
Insomniac Games · Remote - Los Angeles, CA · 3 days ago ·

Continuously explores and introduces the latest advancements in asset creation technology, fostering a culture of innovation and learning within the team.
Embedded Cinematics QA Tester
Cloud Imperium Games · Frankfurt am Main, Germany · 1 day ago ·

This role will focus on supporting the Cinematics team in their tasks to create set pieces within the single player campaign of Squadron 42.
Embedded Cinematics QA Tester
Cloud Imperium Games · Frankfurt am Main, Germany · 1 day ago ·

This role will focus on supporting the Cinematics team in their tasks to create set pieces within the single player campaign of Squadron 42.
Music Designer
Cloud Imperium Games · Manchester, United Kingdom · 8 days ago ·

A genuine passion for games and be invested in the latest developments within game audio.
Senior Combat Designer
Insomniac Games · Remote - Los Angeles, CA · 3 days ago ·

In this role you'll be responsible for helping produce high-quality experiences within our games.
Lead Sound Designer
Cloud Imperium Games · Manchester, United Kingdom · 8 days ago ·

Have audio at the forefront of everything you do, presenting audio interests within cross-discipline feature groups.
Senior Gameplay Animator
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Work with Animation Lead and Director to establish the quality expectations and guidelines within the game engine.
Senior Gameplay Animator
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Work with Animation Lead and Director to establish the quality expectations and guidelines within the game engine.
Workplace Operations Specialist
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Previous experience within a maintenance/facilities role.
Workplace Operations Specialist
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Previous experience within a maintenance/facilities role.
Vehicle Artist
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming and directory structure requirements within the engine’s limitations.
Vehicle Artist
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming and directory structure requirements within the engine’s limitations.
HR Officer (Visa & Immigration)
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Prior experience within an HR department.
HR Officer (Visa & Immigration)
Cloud Imperium Games · Manchester, United Kingdom · 1 month ago ·

Prior experience within an HR department.
Principal Network Programmer
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

As a Principal Network Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create online mechanics and systems, which immerse players within the vast, yet highly detailed spaces of some of the most ambitious games ever developed.
Principal Network Programmer
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

As a Principal Network Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create online mechanics and systems, which immerse players within the vast, yet highly detailed spaces of some of the most ambitious games ever developed.
Technical Project Manager
Cloud Imperium Games · Manchester, United Kingdom · 3 months ago ·

Facilitate the agile ceremonies, such as sprint planning, daily stand-ups, retrospectives, and demos, and foster a culture of collaboration, feedback, and learning within the project teams.
Technical Project Manager
Cloud Imperium Games · Manchester, United Kingdom · 3 months ago ·

Facilitate the agile ceremonies, such as sprint planning, daily stand-ups, retrospectives, and demos, and foster a culture of collaboration, feedback, and learning within the project teams.
Animation Programmer
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

Supporting our growth culture and advocating knowledge sharing within your team.
Senior Level Designer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
Senior Gameplay Programmer (Vehicle Physics)
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

The Senior Gameplay Programmer will work in a cooperative, cross-disciplinary team environment to implement game features specific to our vehicle teams within our own StarEngine.
Physics Programmer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Maintain, support, and optimize the existing physics code (including collision detection and spatial queries) and assist in its practical applications within the game projects Work closely with the game project teams to assist in integrating and extending the physics engine What do we ask for?
Senior Level Designer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
Senior Level Designer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
Gameplay Programmer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

As a Lead Gameplay Programmer, you will be working on a cutting-edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games ever developed.
Level Design III
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
Gameplay Programmer
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

As a Gameplay Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games ever developed.
Physics Programmer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Maintain, support, and optimize the existing physics code (including collision detection and spatial queries) and assist in its practical applications within the game projects Work closely with the game project teams to assist in integrating and extending the physics engine What do we ask for?
Gameplay Programmer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

As a Gameplay Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games ever developed.
Gameplay Programmer
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

As a Gameplay Programmer you will be working with our bespoke, cutting edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games ever developed.
Animation Programmer
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

Supporting our growth culture and advocating knowledge sharing within your team.
Level Design III
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
Senior Level Designer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

Work closely with your fellow Level Designers, helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.
Gameplay Programmer
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

As a Lead Gameplay Programmer, you will be working on a cutting-edge, multi-threaded engine to create gameplay mechanics and systems, which immerse players within the vast, yet highly detailed spacescapes of some of the most ambitious games ever developed.
Senior Gameplay Programmer (Vehicle Physics)
Cloud Imperium Games · Manchester, United Kingdom · 4 months ago ·

The Senior Gameplay Programmer will work in a cooperative, cross-disciplinary team environment to implement game features specific to our vehicle teams within our own StarEngine.
Embedded QA Tester
Cloud Imperium Games · Frankfurt am Main, Germany · 4 months ago ·

This role will focus on supporting the Cinematics team in their tasks to create set pieces within the single player campaign of Squadron 42.