Principal Gameplay Programmer
Compulsion Games · Montréal, Quebec · 1 day ago ·
Executive / Personal Assistant
Compulsion Games · Montréal, Quebec · 12 days ago ·
Lead Open World Designer
Lucid Games · Liverpool, United Kingdom · 24 days ago ·
Senior Technical Designer
Lucid Games · Liverpool, United Kingdom · 1 month ago ·
BulletFarm - Technical Animator/Rigging Artist
BulletFarm · Remote · 1 month ago ·
BulletFarm - Gameplay Animator
BulletFarm · Remote · 1 month ago ·
Senior Gameplay AI Software Engineer
Worlds Untold · Remote · 1 month ago ·
BulletFarm - Technical Artist (Art/Performance)
BulletFarm · Remote · 1 month ago ·
BulletFarm - Senior Network Programmer
BulletFarm · Remote · 1 month ago ·
Senior Mission Designer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
Lead Environment Artist - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
Senior Environment Artist - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
Senior Level Designer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
Lead Gameplay Software Engineer (United States)
Worlds Untold · Remote · 2 months ago ·
Senior Content Designer
Lucid Games · Liverpool, United Kingdom · 3 months ago ·
Senior Open World Level Designer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 3 months ago ·
BulletFarm - Technical Game Designer
BulletFarm · Remote · 3 months ago ·
BulletFarm - Art Director
BulletFarm · Remote · 3 months ago ·
Senior Technical Animator
Worlds Untold · Remote · 3 months ago ·
UI Technical Artist
Lucid Games · Liverpool, United Kingdom · 3 months ago ·
Lead Technical Artist
Worlds Untold · Remote · 3 months ago ·
Lead Gameplay Software Engineer
Worlds Untold · Remote · 3 months ago ·
Lead Gameplay Programmer
Lucid Games · Liverpool, United Kingdom · 4 months ago ·
Senior Systems Programmer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 6 months ago ·
Senior Gameplay Programmer
Lucid Games · Liverpool, United Kingdom · 7 months ago ·