Technical Team Lead (Client)
Scopely · Shanghai, China · 3 days ago ·
Associate Producer
Scopely · Shanghai, China · 4 days ago ·
Lead Producer (External Development) - Unannounced Project
Scopely · Barcelona, Spain · 23 days ago ·
Senior QA Lead - Unannounced Project
Scopely · Barcelona, Spain · 1 month ago ·
Lead Product Manager, Economy - Monopoly GO!
Scopely · Tel Aviv, Israel · 1 month ago ·
Creative Lead (3D)
Scopely · Barcelona, Spain · 1 month ago ·
Associate Lead UI/UX Designer (H/F/NB)
Quantic Dream · Paris, France · 1 month ago ·
Lead UI Artist- Monopoly GO!
Scopely · Seville Grove, Australia · 1 month ago ·
Lead UI Artist - YAHTZEE with Buddies
Scopely · Barcelona, Spain · 3 months ago ·
Lead Game Designer
Scopely · Delhi, India · 3 months ago ·
Technical Team Lead (Client) - Unannounced Project
Scopely · Barcelona, Spain · 3 months ago ·
Technical Team Lead (Client) - Unannounced Project
Scopely · Dublin, Ireland · 3 months ago ·
Lead Game Developer (m/f/d) - #5758
Bigpoint · Berlin, Germany · 4 months ago ·
QA Lead [FR] (F/H/NB)
Quantic Dream · Paris, France · 5 months ago ·
QA Lead [ENG] (F/M/NB)
Quantic Dream · Paris, France · 5 months ago ·
Lead Product Analyst - Monopoly Go!
Scopely · London, United Kingdom · 5 months ago ·
Finance Associate
Scopely · Mexico City, Mexico · 6 months ago ·
Associate PHP Developer (m/f/d) - #5740
Bigpoint · Hamburg, Germany · 7 months ago ·
Associate Lead Game Designer (F/H/NB)
Quantic Dream · Paris, France · 7 months ago ·
Associate Game Director / Réalisateur Scènes (H/F/NB)
Quantic Dream · Paris, France · 10 months ago ·
Associate Game Director / Scene Director (F/M/NB)
Quantic Dream · Paris, France · 10 months ago ·
Chargé(e) de Production Sous-Traitance/Outsourcing Associate Producer (H/F/NB)
Quantic Dream · Paris, France · 10 months ago ·
Lead Outsourcing Character Artist (H/F/NB)
Quantic Dream · Paris, France · 1 year ago ·
Lead Character Rigger (H/F/NB)
Quantic Dream · Paris, France · 1 year ago ·
HR MANAGER / LEAD HR (m/f/d) - #5599
Bigpoint · Hamburg, Germany · 2 years ago ·