QA Lead (Fixed Term Contract)
Dreamhaven · Irvine, CA · 21 hours ago ·
Technical UI Designer
Mob Entertainment · New York City, NY · 4 days ago ·
UI Programmer
Avalanche Studios · Malmö, Sweden · 7 days ago ·
Creator Program Manager (Fixed Term Contract)
Dreamhaven · Irvine, CA · 7 days ago ·
UI Engineer (Fixed Term Contract)
Dreamhaven · Irvine, CA · 7 days ago ·
Senior People Partner
Avalanche Studios · Stockholm, Sweden · 12 days ago ·
Senior Narrative Director
Mob Entertainment · Remote - New York City, NY · 13 days ago ·
Game Animator
Mob Entertainment · Remote - New York City, NY · 14 days ago ·
Senior Lighting Artist
Avalanche Studios · Stockholm, Sweden · 1 month ago ·
Data Engineer
Avalanche Studios · Stockholm, Sweden · 1 month ago ·
Senior Tools & Pipeline Technical Artist/Engineer
Mob Entertainment · Remote · 1 month ago ·
SMITE 2 - Sr. Tech Artist
Hi-Rez Studios · Alpharetta, GA · 2 months ago ·
Audio Programmer
Avalanche Studios · Liverpool, United Kingdom · 2 months ago ·
Gameplay Programmer - Unreal
Avalanche Studios · Malmö, Sweden · 2 months ago ·
Technical UI Artist/Designer
Mob Entertainment · New York City, NY · 2 months ago ·
Senior Game Designer Remote
Mob Entertainment · Remote · 3 months ago ·
SMITE 2 - Sound Designer
Hi-Rez Studios · Alpharetta, GA · 3 months ago ·
Render Programmer
Avalanche Studios · Liverpool, United Kingdom · 3 months ago ·
Senior Render Programmer
Avalanche Studios · Malmö, Sweden · 3 months ago ·
Senior Gameplay Programmer
Avalanche Studios · Malmö, Sweden · 3 months ago ·
Senior Cloud Engineer
Avalanche Studios · Stockholm, Sweden · 3 months ago ·
Senior Animator
Avalanche Studios · Malmö, Sweden · 3 months ago ·
Audio Programmer
Avalanche Studios · Stockholm, Sweden · 3 months ago ·
Lead Level Designer
Mob Entertainment · Remote - St. Louis, MO · 3 months ago ·
Senior Community Manager
Dreamhaven · Irvine, CA · 5 months ago ·
My Job's Not Listed!
Dreamhaven · Irvine, CA · 10 months ago ·
SMITE - Senior Engine Programmer
Hi-Rez Studios · Alpharetta, GA · 3 years ago ·