HR Generalist
Blackbird Interactive · Vancouver, British Columbia · 9 days ago ·
Lead Open World Designer
Lucid Games · Liverpool, United Kingdom · 11 days ago ·
Senior Technical Designer
Lucid Games · Liverpool, United Kingdom · 18 days ago ·
BulletFarm - Technical Animator/Rigging Artist
BulletFarm · Remote · 18 days ago ·
BulletFarm - Gameplay Animator
BulletFarm · Remote · 20 days ago ·
BulletFarm - Technical Artist (Art/Performance)
BulletFarm · Remote · 1 month ago ·
BulletFarm - Senior Network Programmer
BulletFarm · Remote · 1 month ago ·
Senior Mission Designer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 1 month ago ·
Lead Environment Artist - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 1 month ago ·
Senior Level Designer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
Senior Content Designer
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
Senior Open World Level Designer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 2 months ago ·
BulletFarm - Technical Game Designer
BulletFarm · Remote · 2 months ago ·
BulletFarm - Art Director
BulletFarm · Remote · 2 months ago ·
Experienced UI Technical Artist
Lucid Games · Liverpool, United Kingdom · 3 months ago ·
Lead Gameplay Programmer
Lucid Games · Liverpool, United Kingdom · 3 months ago ·
Associate Producer
Proof of Play · New York City, NY · 4 months ago ·
Lead Game & System Designer
Proof of Play · New York City, NY · 4 months ago ·
Senior Systems Programmer - LAST SENTINEL
Lucid Games · Liverpool, United Kingdom · 6 months ago ·
Senior Gameplay Programmer
Lucid Games · Liverpool, United Kingdom · 6 months ago ·
Senior Blockchain Engineer
Proof of Play · New York City, NY · 8 months ago ·
Senior Unity Engineer
Proof of Play · New York City, NY · 8 months ago ·
Open Application
Proof of Play · New York City, NY · 11 months ago ·
Engine and Tools Engineer
Proof of Play · New York City, NY · 11 months ago ·
General Application
Blackbird Interactive · Vancouver, British Columbia · 5 years ago ·