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Junior Level Designer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

Assisting in creating, modifying and debugging game levels within a specified project.
Junior Level Designer
Techland · Wrocław, Poland · 1 month ago ·

Assisting in creating, modifying and debugging game levels within a specified project.
Lead Technical Artist (Unannounced Project)
ArenaNet · Remote - Bellevue, WA · 1 month ago ·

Experience in leadership or mentorship roles within a creative team.
Senior Technical Artist - Rigging (Unannounced Project)
ArenaNet · Remote - Bellevue, WA · 1 month ago ·

Create tools within Maya to support and push forward workflows across Rigging and Character Art.
Senior DevSecOps Engineer
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

and advocate for security-first practices within the organization.
Senior DevSecOps Engineer
Techland · Wrocław, Poland · 2 months ago ·

and advocate for security-first practices within the organization.
Lead Concept Artist (Unannounced Project)
ArenaNet · Remote - Bellevue, WA · 1 month ago ·

Stay current with industry trends and techniques, and continually push the boundaries of creativity and innovation within the concept art discipline.
Producer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

Ensuring the flow of information within and between teams.
Producer
Techland · Wrocław, Poland · 1 month ago ·

Ensuring the flow of information within and between teams.
Senior Producer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

Ensuring the flow of information within and between teams.
Producer
Techland · Wrocław, Poland · 1 month ago ·

Ensuring the flow of information within and between teams.
Senior Producer
Techland · Wrocław, Poland · 1 month ago ·

Ensuring the flow of information within and between teams.
Lead Game Designer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

Design gameplay mechanics and systems aligned with the creative direction, within the boundaries provided by the Game Director (challenging them if necessary).
Lead Game Designer
Techland · Wrocław, Poland · 1 month ago ·

Design gameplay mechanics and systems aligned with the creative direction, within the boundaries provided by the Game Director (challenging them if necessary).
Risk Officer
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

By ensuring that risk is not only understood but also expertly managed, you will enable our teams to innovate and operate with the confidence that their initiatives are within the bounds of our risk appetite and compliance requirements.
Risk Officer
Techland · Wrocław, Poland · 2 months ago ·

By ensuring that risk is not only understood but also expertly managed, you will enable our teams to innovate and operate with the confidence that their initiatives are within the bounds of our risk appetite and compliance requirements.
Creative Marketing Director
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

8+ years of experience in brand marketing, advertising, or creative direction within the game development industry,
Principal Sandbox Designer (Unannounced Project)
ArenaNet · Bellevue, WA · 11 days ago ·

While we provide this range to offer transparency, our target hiring range typically falls between the minimum and the midpoint, allowing for growth potential within the role.
Senior Brand Manager (Unannounced Project)
ArenaNet · Bellevue, WA · 15 days ago ·

While we provide this range to offer transparency, our target hiring range typically falls between the minimum and the midpoint, allowing for growth potential within the role.
DevOps Engineer
Techland · Wysokie Mazowieckie, Poland · 3 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wrocław, Poland · 3 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior QA Analyst
Techland · Wrocław, Poland · 4 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior QA Analyst
Techland · Wysokie Mazowieckie, Poland · 4 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Incident Response Engineer/SOC Analyst Tier 2+
Techland · Wysokie Mazowieckie, Poland · 10 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Incident Response Engineer/SOC Analyst Tier 2+
Techland · Wrocław, Poland · 10 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Hair (Grooming) Artist
Techland · Wysokie Mazowieckie, Poland · 18 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UE5 Character Artist
Techland · Wrocław, Poland · 18 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Hair (Grooming) Artist
Techland · Wrocław, Poland · 18 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Art Director (Dying Light Universe)
Techland · Wrocław, Poland · 18 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UE5 Level Artist
Techland · Wrocław, Poland · 22 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UE5 Environment 3D Artist
Techland · Wrocław, Poland · 22 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UE5 Senior Game Programmer
Techland · Wrocław, Poland · 16 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Animator
Techland · Wrocław, Poland · 17 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Engine Programmer
Techland · Wrocław, Poland · 17 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Engine Programmer
Techland · Wrocław, Poland · 17 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UE5 Game Programmer
Techland · Wrocław, Poland · 17 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UE5 Senior Game Programmer AI
Techland · Wrocław, Poland · 17 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
3D Environment Artist
Techland · Wrocław, Poland · 7 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
3D Environment Artist
Techland · Wysokie Mazowieckie, Poland · 7 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Art Director (Dying Light Universe)
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Level Designer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Level Designer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Level Designer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Level Designer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UI Art Lead (Unannounced Project)
ArenaNet · Remote - Bellevue, WA · 1 month ago ·

While we provide this range to offer transparency, our target hiring range typically falls between the minimum and the midpoint, allowing for growth potential within the role.
Lead Gameplay Animator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Gameplay Animator
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Gameplay Animator
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Gameplay Animator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Programmer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Programmer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Programmer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Programmer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Digital Artist
Techland · Wrocław, Poland · 1 month ago ·

Unity, Unreal Engine) with the ability to work directly within them.
Senior Digital Artist
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

Unity, Unreal Engine) with the ability to work directly within them.
Technical Support Specialist (with English)
Techland · Ostrów Wielkopolski, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Technical Support Specialist (with English)
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior 3D Weapon Artist
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior 3D Weapon Artist
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
IT Administrator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Artist
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Artist
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Creative Director
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Creative Director
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer - online services
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer - online services
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Network Gameplay Programmer
Techland · Warsaw, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Network Gameplay Programmer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Rendering Programmer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Rendering Programmer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Jira Administrator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Jira Administrator
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Game Programmer
Techland · Wrocław, Poland · 2 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Game Programmer
Techland · Wysokie Mazowieckie, Poland · 6 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.