Level Designer

Techland
Warszawa Województwo mazowieckie pl
1 month ago
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Job Description

As a Level Designer, you will be responsible for designing, building gameplay locations, scripting, iterating, and optimizing levels/quests in an open-world game. You will work on Open-World systems such as population, encounters, and other mechanics related to building amazing gameplay in an open world for many players.

Your daily tasks:

Qualifications

Nice to have:

Additional Information

What we can offer:

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality.

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date.

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

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