Senior Cinematic Animator
Guerrilla · Amsterdam, Netherlands · 5 days ago ·
Principal Live Producer
Guerrilla · Amsterdam, Netherlands · 5 days ago ·
Gameplay Character Animator
Guerrilla · Amsterdam, Netherlands · 5 days ago ·
Cinematic Technical Designer
Guerrilla · Amsterdam, Netherlands · 5 days ago ·
Senior Concept Artist
Crystal Dynamics · Remote · 7 days ago ·
HR Generalist
Blackbird Interactive · Vancouver, British Columbia · 18 days ago ·
Gameplay Animation Director
Guerrilla · Amsterdam, Netherlands · 1 month ago ·
Senior Stylized Visual Effects Artist
Guerrilla · Amsterdam, Netherlands · 1 month ago ·
Principal Stylized Visual Effects Artist
Guerrilla · Amsterdam, Netherlands · 1 month ago ·
Technical Designer
Crystal Dynamics · Remote · 1 month ago ·
Cinematic Design Lead
Crystal Dynamics · Remote · 2 months ago ·
Animation Lead
Crystal Dynamics · Remote · 2 months ago ·
Senior Graphics Engineer (Unannounced Project)
ArenaNet · Remote - Bellevue, WA · 2 months ago ·
Principal Producer
Guerrilla · Amsterdam, Netherlands · 2 months ago ·
Animation Director
Crystal Dynamics · Remote · 2 months ago ·
Senior Character Concept Artist
Crystal Dynamics · Remote · 3 months ago ·
UI/UX Designer (Regular or Senior)
Guerrilla · Amsterdam, Netherlands · 3 months ago ·
Lead Animator, Gameplay
Crystal Dynamics · Remote · 3 months ago ·
Lead Animator, In-Game Cinematics
Crystal Dynamics · Remote · 4 months ago ·
Senior Character Combat Designer
Guerrilla · Amsterdam, Netherlands · 4 months ago ·
Senior UI Tech Programmer
Guerrilla · Amsterdam, Netherlands · 5 months ago ·
General Application
Crystal Dynamics · Remote · 5 months ago ·
Lead Character Animator
Guerrilla · Amsterdam, Netherlands · 5 months ago ·
Principal Cinematics Producer
Guerrilla · Amsterdam, Netherlands · 6 months ago ·
Sr. Director, Production (Unannounced Project)
ArenaNet · Bellevue, WA · 8 months ago ·
General Applications
ArenaNet · Bellevue, WA · 2 years ago ·
General Application
Blackbird Interactive · Vancouver, British Columbia · 5 years ago ·