VFX Artist (Mid/Senior)

London, England, United Kingdom
29 days ago
VFX Artist | Seedworld

We are seeking an experienced VFX Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.3.

As a VFX artist you will deploy your excellent understanding of Unreal (Niagara & Blueprint) and usual artist softwares (Photoshop, Substance, 3D modeling package, etc) to create and optimize particle systems, shaders and other VFX that match with the Seedworld unique style.


- Create visual effects art assets that balance performance, efficiency, and artistry to achieve optimal run time visual quality and game performance;

- Research, conceptualize and derive quality visual effects from references to apply on various aspects of the game;

- Collaborate with the art director, game designers, and developers to ensure that VFX meets the game requirements while adhering to artistic standards;

- Share knowledge and best practices with teammates;

- Actively participate in technical and artistic discussions and problem solving;

- Ability to summarize his work and documentation for internal & external communication.

Required Qualifications:

- 4+ years of experience in similar roles with at least one AAA game shipped on PC or console;

- Prior experience creating 2D and 3D stylized visual effects;

- Experience working with Unreal game engine and Niagara;

- Knowledge of software like Maya/Blender/Houdini, Photoshop/Substance, Embergen, etc.

Desired Qualifications:

- Good visual and technical understanding of FX shader;

- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director;

- Strong knowledge of all the 3D requirements before shader (UV, Texture) and full game pipelines;

- Experience with developing shaders/materials;

- Fast, organized, collaborative and able to handle feedback;

- Strong organizational, communication skills and a fluent level in English along with understanding production values, deadlines and priorities.

Bonus Skills:

- Knowledge of scripting (Python, HLSL, Blueprint) would be useful.

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