Technical Materials Artist

Montréal, Quebec, Canada
27 days ago

Cloud Chamber is looking for a detail-oriented - Materials - Artist who has the technical understanding, and keen 3D artistic skill, to assist in the creation of high-quality materials for stylized environments, props, and characters.

You love to work out the technical aspects behind a complex material like shattered ice, magical crystals or flowing lava. You like the challenge of trying to translate a traditional art style into a shader that makes people question if it was painted by hand, or rendered in Unreal.

You will be responsible for working with the material editor in Unreal to create optimized custom materials and material functions that will be used by our texture team.

Job Details:

Skills, Experience and Qualifications:

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use email accounts.


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