Senior Concept Artist

Fatshark
Stockholm 118 63 SE
5 months ago
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We are Fatshark

We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.

The role

As a Concept Artist at Fatshark you will be at the forefront of crafting visuals for our games, making a significant contribution to our collective success.

Your main focus will be producing environment and props concepts, to visually develop and lead the way for our artists during the process of developing new levels and environments. Doing thorough research and finding references needed for completing your tasks and syncing the work with our Director group, will be a big part of your work. You will be a member of the talented concept art craft team, sharing your ideas and knowledge with the team and mentoring them when needed

At Fatshark, there is a high degree of creative freedom and autonomous work, with the intent of discussing ideas and making important decisions together. Throughout the selection process, we would decide which project would benefit from your experience, skills and background the most, but we would also include your preferences into the equation. That means that having an experience working with a large IP could potentially be a big plus.

Since we are working from our offices (with 1 optional day of working from home during a week), we expect you to be based in Stockholm or to want to relocate here (we offer a relocation package in that case).

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:

What you'll do

Required qualifications

Bonus qualifications

Application details

We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.

We look forward to review applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm
Start: ASAP/ Q1 2024
Form of Employment: permanent, full-time

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