Senior Client Engineer, Game Engine - Lightspeed

LightSpeed Studios
Japan-Tokyo-Business Tower Japan
4 months ago
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Responsibilities: 1. Design and implement new gameplay and engine systems, in collaboration with other departments 2. Support and improve existing gameplay and engine systems, adapt them to the needs of new projects 3. Collaborate with stakeholders to gather and analyse technical constraints and establish solutions Requirements: 1. Minimum 5 years’ experience in video game development, Unreal engine experience is a plus 2. Very good understanding game engine technologies, able to integrate new features from other parties into game engine 3. Strong C/C++ skills and knowledge of advanced data structure, algorithm and 3d math 4. Good understanding of performance considerations, with ability to design and implement well performance systems/features 5. Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging 6. Good communication skills that support an open and enthusiastic working environment 7. Self-driven with a strong sense of quality LIGHTSPEED STUDIOS is a leading global game developer, with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand and United Arab Emirates. LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for more than 4 billion registered users. It is the co-developer of worldwide hit PUBG MOBILE(co-developed with KRAFTON, Inc.). LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices. Create Your Profile — Game companies can contact you with their relevant job openings.
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