Client Engineer
1 month ago
Scopely is looking for a Client Engineer to join our Star Trek Fleet Command team in Shanghai.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Star Trek Fleet Command's ongoing success goes from strength to strength. Our in-house developed 4X MMO was launched in 2018 and continues to evolve, being consistently one of the top 10 gross revenue Massive Multiplayer Strategy games on the market.
What You Will Do
- Work with our SLG mobile games using Unity (for multiple platforms) played by millions of daily players
- Collaborate with our Publishing Partners as well with our central Technology Teams in Europe and in the USA
- Come up with ways to improve the game, working with other engineers to implement these improvements
- Be part of the on-call schedule to support our publishing partner with urgent issues
- Implement features and changes needed to make STFC successful in China
- Fix bugs and crashes
What We’re Looking For
- At least 3 years of game client development experience, and 1+ years of experience in developing games using Unity
- Competency with C# and basic data structure and algorithm knowledge
- Be a gamer
- Ability to understand player experience and to recommend improvements
Bonus Points:
- F2P mobile game development experience
- Experience with iOS and/or Android
- Knowledge of other game engines like Cocos or Unreal
- An interest in Star Trek
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