Game Creation Operations Engineer

Electronic Arts
Vancouver British Columbia Canada
3 days ago

Electronic Arts IT group keeps our employees and business operations connected globally. As a digital entertainment company, EA's enterprise technology needs are diverse and span across game development, workforce collaboration, marketing, publishing, player experience, security, and corporate activities. We bring creative technology services to each one of these areas, keeping everyone creative, collaborative and productive. Our team ensures better play across all of EA and we need your help to do that.

Position Summary:

The Game Creation Operations Engineer (Perforce) is a technical professional on our specialist operations team that supports EA’s large and complex source code and asset repositories across the globe. They use their Helix Core and Linux knowledge to provide application and system support to maintain operations, availability and high performance across many Perforce environments around the world.

The team is responsible for system engineering, application troubleshooting, implementing technical fixes and workarounds, keeping operating systems and application software up-to-date, working with report data to maintain capacity and performance of the environment, and contributing to the Perforce product roadmap.

The job can be fully remote for individuals located in North or South America and you will report to the Senior Manager Game Creation Operations based in the United Kingdom.

Why work on the Perforce Product team?

We help build and run our version control product in a large, globally distributed environment and we are surrounded by EAIT people who are passionate about Perforce. We work directly with game development teams to improve their workflows and resolve their problems.

We believe in being the catalysts for operational and engineering improvement in a product area that is rapidly changing within Electronic Arts. We are all product owners, and we believe in running high-quality operational environments that focus on continuous improvement and the desire to automate manual processes whenever possible.



Preferred Skills

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content, and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

Ceci ne s’applique pas au Québec.


The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $73,200 - $101,700 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Create Your Profile — Game companies can contact you with their relevant job openings.

Related Jobs

Senior Software Engineer, Developer Relations (World Creation Tools)
Epic Games · Cary, NC · 1 month ago
Senior Software Engineer, Developer Relations (World Creation Tools)
Epic Games · Cary, NC · 1 month ago
Responsable des opérations studio / Studio Operations Lead, Amazon Games Montréal
Amazon · Montréal, Quebec · 16 days ago
Machine Learning Programmer _ Content Creation TG
Ubisoft · Montréal, Quebec · 10 days ago
Programmeur Machine Learning _ TG Content Creation
Ubisoft · Montréal, Quebec · 10 days ago
Spécialiste produit _ Technology Group Content création
Ubisoft · Montréal, Quebec · 21 days ago
Product specialist _ Technology Group Content Creation
Ubisoft · Montréal, Quebec · 21 days ago
Programmeur Assurance Qualité _ TG Content Creation
Ubisoft · Montréal, Quebec · 1 month ago
Animation programmer _ Content Creation TG
Ubisoft · Montréal, Quebec · 5 months ago
Programmeur Animation _ TG Content Création
Ubisoft · Montréal, Quebec · 5 months ago
Senior Software Programmer, Developer Relations (World Creation Tools)
Epic Games · Cary, NC · 1 month ago
Senior Software Programmer, Developer Relations (World Creation Tools)
Epic Games · Cary, NC · 1 month ago

Jobs at Electronic Arts

Engineering jobs