Environment Artist II

LightSpeed Studios
US-Irvine United States of America
2 months ago
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Responsibilities: Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it’s not only about the exciting, new AAA open world game we’re developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. We encourage the showing of work that’s still in progress. We don’t attack or question unfinished work, we celebrate its promise. We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together. About this position at Lightspeed LA Lightspeed LA is looking for an Environment Artist who has a passion for bringing AAA quality environments to life. This is a flexible, highly creative role responsible for building an immersive game experience in a living, breathing world Create high fidelity environments that bring the game world to life. Work with production to identify risks, dependencies, and scoping. Create and maintain best practices and documentation for Environment Art and art pipelines. Train the team on best practices, tools and pipelines. Analyze competitive projects and make recommendations to help improve graphics and pipelines. Assist in the recruiting of other developers including interviewing, screening and other decisions. Collaborate with the Art and Engineering Team on building tools and pipelines for Unreal Engine 5. Requirements: 3+ years of experience in an environment art role, with experience shipping AAA games. A good understanding of 3d art and game development pipelines, and tools. Familiar with the majority of modern 3D DCC packages like Maya, Zbrush, Substance Designer/Painter. Knowledge of Python or other scripting languages, procedural tools such as Houdini, Unreal Engine etc. A strong desire to collaborate with other departments. Able to work in a highly iterative team environment. Passion for making and playing great games. Location State(s) California The base pay range for this position in the state(s) above is $66,560 to $145,520 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered. LIGHTSPEED STUDIOS is a leading global game developer, with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand and United Arab Emirates. LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for more than 4 billion registered users. It is the co-developer of worldwide hit PUBG MOBILE(co-developed with KRAFTON, Inc.). LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices. Create Your Profile — Game companies can contact you with their relevant job openings.
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