Development Manager - skate.(Hybrid/Remote)

Electronic Arts
Vancouver British Columbia Canada
17 days ago
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Location: Hybrid and Remote work options available across most North America locations.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $98,500 - $144,500 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $87,100 - $144,500 USD Annually
• Jersey City, NJ :
º $116,400 - $144,500 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $91,600 - $122,200 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $87,100 - $144,000 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $79,900 - $111,900 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time. In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer."

We are looking for an enthusiastic, motivated Development Manager to join the Skate team. You will report to a Development Director on the production team.

Responsibilities:

  1. You will work with production partners and leads to manage a variety of disciplines including artists, designers, software engineers, QA and other production staff.
  2. You will help keep the project schedule and support the development team from one project phase to the next while ensuring quality, collaboration and communication.
  3. You will provide task and backlog management to employees across diverse skillsets within a single project team
  4. You will support planning, scrum and sprint retrospective sessions with their team in an Agile development framework
  5. You will partner with Development Directors and production to manage scope and quality

Qualifications:

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