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Audio Director
Ubisoft · Montréal, Quebec · 20 days ago ·
Voice Designer - Projet non annoncé (F/H/NB)
Ubisoft · Paris, France · 27 days ago ·

Créer des fichiers temporaires de voix (enregistrés ou de synthèse) en accord avec les intentions de Narrative Design et la charte audio,
Junior Voice Designer
Ubisoft · Taguig, Philippines · 2 months ago ·

As a Junior Voice Designer, you will be responsible for assisting the Audio team in dialogue production, from recording of dialogue lines to implementing them into the game.
Art Presentation Director - UI & Visual Design
Ubisoft · Singapore, Singapore · 2 months ago ·

Work with the creative director and audio director to ensure that music and audio cues are in line with presentation guidelines and overall creative direction
Production Manager
Ubisoft · Montréal, Quebec · 9 days ago ·

Define and plan the project scope of your specific deliverables (e.g. level art, audio, UI, VFX, mission, economy, gameplay rules, etc.), creating the production schedule and developing strategies.
Gestionnaire de production
Ubisoft · Montréal, Quebec · 9 days ago ·

art de niveau, audio, IU, VFX, mission, économie, mécaniques de jeu, etc.), créant le calendrier de production et développant des stratégies.
Business development Marketing Assistant (H/F/NB) - Alternance Septembre 2024
Ubisoft · Saint-Mandé, France · 13 days ago ·

Soutien à l’élaboration de la stratégie marketing des activités Transmedia (Mangas/BD/Audio book/Webtoon/podcasts…), Consumer products et partenariats, sur les différentes phases de lancement de nos produits.
Programming Architect - Unannounced project - W/M/NB
Ubisoft · Montreuil, France · 13 days ago ·

While having cross-technical knowledge (UI, low-level, physics, audio, etc.), you are also comfortable with complex debugging and optimization in a multithreaded environment,
Programming Architect - Projet non annoncé - F/H/NB
Ubisoft · Montreuil, France · 13 days ago ·

Tout en disposant de connaissances techniques transverses (UI, bas niveau, physique, audio…etc) tu es également à l'aise sur le debug complexe et l'optimisation en environnement multithreadé,
Programmeur Assistant – Stage (6mois) Juillet 2024 (F/H/NB)
Ubisoft · Saint-Mandé, France · 14 days ago ·

Vous êtes polyvalent dans l’utilisation d’Unity 3D (Programmation, édition, intégration audio et graphique)
Local IT Events Manager (EMEA) (W/M/NB)
Ubisoft · Paris, France · 22 days ago ·

Manage inventory and maintain the capture process (game, audio, team chat…) and desktop and laptop imaging process;
Designer (UX)
Ubisoft · Sherbrooke, Quebec · 1 month ago ·

Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features.
Conceptrice, Concepteur (expérience utilisateur·trice)
Ubisoft · Sherbrooke, Quebec · 1 month ago ·

Collaborer avec les équipes interdépendantes (audio, art, animation, narrative, conception de jeu et de niveau, etc.) pour soutenir les éléments de jouabilité.
Cheffe, Chef d'équipe (tests de développement)
Ubisoft · Montréal, Quebec · 2 months ago ·

mission, IA, audio, IU, moteur de jeu, fonctionnalités online, etc.) et de la création des plans de test.
Programmer
Ubisoft · Taguig, Philippines · 3 months ago ·

Knowledge of most areas of game development (physics, AI, gameplay, rendering, online, tools, UI, audio);
Senior Quest Designer (Assassin's Creed)
Ubisoft · Chengdu, China · 5 months ago ·

& Narrative colleagues, the Mission & Narrative Directors, Lead Writers, and various Game, Level and Audio Designers to develop innovative quests that flow with the overall game;
Technical Director [Beyond Good And Evil 2] (f/m/d)
Ubisoft · Mainz, Germany · 4 months ago ·

You have hands-on experience with several programming aspects of game development: gameplay, AI, engine, rendering, tools, online, audio, physique
Senior Gameplay Programmer
Ubisoft · Shanghai, China · 5 months ago ·

Engage in multiple additional programming fields, such as UI, Audio, AI, Network Synchronization, and Engine.
(Lead) R&D Scientist - Ubisoft La Forge
Ubisoft · Shanghai, China · 5 months ago ·

We explore subjects such as rendering, animation, AI, audio, and physics.
R&D Developer - Ubisoft La Forge
Ubisoft · Shanghai, China · 5 months ago ·

We explore subjects such as assets generation, animation, gameplay AI, audio, and physics, rendering, etc.