Programmer (Engine) - Assassin's Creed projects
Ubisoft · Montréal, Quebec · 12 days ago ·
Ubisoft Montreal strives to offer gamers an impressive visual experience, as well as incomparable level of immersion.
Ubisoft Montreal strives to offer gamers an impressive visual experience, as well as incomparable level of immersion.
Programmer (Engine)
Ubisoft · Montréal, Quebec · 1 month ago ·
Ubisoft Montreal strives to offer gamers an impressive visual experience, as well as incomparable level of immersion.
Ubisoft Montreal strives to offer gamers an impressive visual experience, as well as incomparable level of immersion.
Senior animation programmer
Ubisoft · Toronto, Ontario · 1 day ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Senior animation programmer
Ubisoft · Montréal, Quebec · 1 day ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Technical Designer
Ubisoft · Chengdu, China · 14 days ago ·
Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration.
Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration.
Programmer (Animation)
Ubisoft · Toronto, Ontario · 16 days ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Programmer (Animation)
Ubisoft · Montréal, Quebec · 16 days ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Art Presentation Director - UI & Visual Design
Ubisoft · Singapore, Singapore · 2 months ago ·
Responsible for crafting the game’s visual identity both at UI and brand level, complementing the existing art direction and creative direction of the game.
Responsible for crafting the game’s visual identity both at UI and brand level, complementing the existing art direction and creative direction of the game.
Senior AI programmer
Ubisoft · Singapore, Singapore · 4 months ago ·
This Senior AI programmer is responsible for game elements not controlled by the player (ex: NPC/enemy actions and behaviours) that enrich the overall game experience.
This Senior AI programmer is responsible for game elements not controlled by the player (ex: NPC/enemy actions and behaviours) that enrich the overall game experience.