Executive Producer
Techland · Wysokie Mazowieckie, Poland · 14 days ago ·
working with C-level, directors, and department leads to ensure projects are completed on time and within budget,
working with C-level, directors, and department leads to ensure projects are completed on time and within budget,
Senior Producer
Techland · Wysokie Mazowieckie, Poland · 3 hours ago ·
ensuring the flow of information within and between teams,
ensuring the flow of information within and between teams,
Senior Producer
Techland · Wrocław, Poland · 3 hours ago ·
ensuring the flow of information within and between teams,
ensuring the flow of information within and between teams,
Web Full Stack Developer
Techland · Wysokie Mazowieckie, Poland · 2 days ago ·
Ability to listen to feedback and work within a team
Ability to listen to feedback and work within a team
Head of Localization
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·
10+ years experience in localization, preferably within the video game industry,
10+ years experience in localization, preferably within the video game industry,
Head of Localization
Techland · Wrocław, Poland · 2 months ago ·
10+ years experience in localization, preferably within the video game industry,
10+ years experience in localization, preferably within the video game industry,
Head of Co-Dev
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·
serving as a partner across the ecosystem of co-development and outsourcing vendors within and outside of Portfolios/Affiliates, helping to coordinate resources across the business.
serving as a partner across the ecosystem of co-development and outsourcing vendors within and outside of Portfolios/Affiliates, helping to coordinate resources across the business.
Head of Co-Dev
Techland · Wrocław, Poland · 2 months ago ·
serving as a partner across the ecosystem of co-development and outsourcing vendors within and outside of Portfolios/Affiliates, helping to coordinate resources across the business.
serving as a partner across the ecosystem of co-development and outsourcing vendors within and outside of Portfolios/Affiliates, helping to coordinate resources across the business.
Analytics Lead
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·
Build and foster a data culture within the organization
Build and foster a data culture within the organization
Senior DevSecOps Engineer
Techland · Wrocław, Poland · 3 months ago ·
and advocate for security-first practices within the organization.
and advocate for security-first practices within the organization.
Senior DevSecOps Engineer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
and advocate for security-first practices within the organization.
and advocate for security-first practices within the organization.
DevOps Engineer
Techland · Wrocław, Poland · 5 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wrocław, Poland · 5 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Production Assistant
Techland · Wrocław, Poland · 14 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
3D Artist (with scaning experience)
Techland · Wrocław, Poland · 14 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Hair Artist
Techland · Wysokie Mazowieckie, Poland · 26 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Hair Artist
Techland · Wrocław, Poland · 27 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wysokie Mazowieckie, Poland · 2 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wrocław, Poland · 2 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Creative Director
Techland · Wrocław, Poland · 6 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Creative Director
Techland · Wrocław, Poland · 6 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior 3D Weapon Artist
Techland · Wysokie Mazowieckie, Poland · 8 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Art Director
Techland · Wysokie Mazowieckie, Poland · 12 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior 3D Weapon Artist
Techland · Wrocław, Poland · 13 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Art Director
Techland · Wrocław, Poland · 13 days ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Concept Artist
Techland · Wrocław, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UX/UI Designer
Techland · Wrocław, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UX/UI Designer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Network Gameplay Programmer
Techland · Warsaw, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Network Gameplay Programmer
Techland · Wrocław, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Gameplay Animator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Gameplay Animator
Techland · Wrocław, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Gameplay Animator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Gameplay Animator
Techland · Wrocław, Poland · 1 month ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Tools Programmer
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Tools Programmer
Techland · Wrocław, Poland · 2 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Designer (3C)
Techland · Wrocław, Poland · 3 months ago ·
designing said gameplay mechanics/systems aligned with the creative direction, within the boundaries set by technical and game constraints (and challenging them if necessary),
designing said gameplay mechanics/systems aligned with the creative direction, within the boundaries set by technical and game constraints (and challenging them if necessary),
Game Designer (3C)
Techland · Wrocław, Poland · 3 months ago ·
designing gameplay mechanics/systems aligned with the creative direction, within the boundaries provided by the Lead Game Designer (challenging them if necessary),
designing gameplay mechanics/systems aligned with the creative direction, within the boundaries provided by the Lead Game Designer (challenging them if necessary),
Game Designer (3C)
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
designing gameplay mechanics/systems aligned with the creative direction, within the boundaries provided by the Lead Game Designer (challenging them if necessary),
designing gameplay mechanics/systems aligned with the creative direction, within the boundaries provided by the Lead Game Designer (challenging them if necessary),
Senior Game Designer (3C)
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
designing said gameplay mechanics/systems aligned with the creative direction, within the boundaries set by technical and game constraints (and challenging them if necessary),
designing said gameplay mechanics/systems aligned with the creative direction, within the boundaries set by technical and game constraints (and challenging them if necessary),
Multiplayer Engineer
Stardock · Plymouth, MI · 2 months ago ·
Participate in code reviews, contribute to best practices, and maintain high coding standards within the team.
Participate in code reviews, contribute to best practices, and maintain high coding standards within the team.
Simulation / Physics Engineer
Stardock · Plymouth, MI · 2 months ago ·
Participate in code reviews, contribute to best practices, and maintain high coding standards within the team.
Participate in code reviews, contribute to best practices, and maintain high coding standards within the team.
Senior Lighting Artist
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Lighting Artist
Techland · Wrocław, Poland · 2 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Technical Artist
Stardock · 2 months ago ·
Help design, manage, and implement technical aspects of art within the creative and technical specifications of the game.
Help design, manage, and implement technical aspects of art within the creative and technical specifications of the game.
Rendering Programmer
Techland · Wrocław, Poland · 2 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Incident Response Engineer/SOC Analyst Tier 2+
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Incident Response Engineer/SOC Analyst Tier 2+
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Director
Techland · Warsaw, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Director
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Engine Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Engine Programmer
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Global Communications Director
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Global Communications Director
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Network Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Network Programmer
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
3D Environment Artist
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior QA Analyst
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Programmer
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Designer (Combat)
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Artist
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Game Programmer
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Character Artist
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Programmer
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior QA Analyst
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Designer (Combat)
Techland · Wrocław, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Game Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Rendering Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Artist
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Character Artist
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Producer
Stardock · Plymouth, MI · 4 months ago ·
The ideal candidate is a self-starter who is responsible for driving projects to success, ensuring that deliveries are on schedule and within scope, and maintaining high quality.
The ideal candidate is a self-starter who is responsible for driving projects to success, ensuring that deliveries are on schedule and within scope, and maintaining high quality.