Columbus, OH
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Executive Producer
Techland · Wysokie Mazowieckie, Poland · 14 days ago ·

working with C-level, directors, and department leads to ensure projects are completed on time and within budget,
Senior Producer
Techland · Wysokie Mazowieckie, Poland · 3 hours ago ·

ensuring the flow of information within and between teams,
Senior Producer
Techland · Wrocław, Poland · 3 hours ago ·

ensuring the flow of information within and between teams,
Web Full Stack Developer
Techland · Wysokie Mazowieckie, Poland · 2 days ago ·

Ability to listen to feedback and work within a team
Web Full Stack Developer
Techland · Wrocław, Poland · 2 days ago ·

Ability to listen to feedback and work within a team
Head of Localization
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

10+ years experience in localization, preferably within the video game industry,
Head of Localization
Techland · Wrocław, Poland · 2 months ago ·

10+ years experience in localization, preferably within the video game industry,
Head of Co-Dev
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

serving as a partner across the ecosystem of co-development and outsourcing vendors within and outside of Portfolios/Affiliates, helping to coordinate resources across the business.
Head of Co-Dev
Techland · Wrocław, Poland · 2 months ago ·

serving as a partner across the ecosystem of co-development and outsourcing vendors within and outside of Portfolios/Affiliates, helping to coordinate resources across the business.
Analytics Lead
Techland · Wrocław, Poland · 2 months ago ·

Build and foster a data culture within the organization
Analytics Lead
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

Build and foster a data culture within the organization
Senior DevSecOps Engineer
Techland · Wrocław, Poland · 3 months ago ·

and advocate for security-first practices within the organization.
Senior DevSecOps Engineer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

and advocate for security-first practices within the organization.
DevOps Engineer
Techland · Wrocław, Poland · 5 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wrocław, Poland · 5 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Production Assistant
Techland · Wrocław, Poland · 14 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
3D Artist (with scaning experience)
Techland · Wrocław, Poland · 14 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Hair Artist
Techland · Wysokie Mazowieckie, Poland · 26 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Hair Artist
Techland · Wrocław, Poland · 27 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wysokie Mazowieckie, Poland · 2 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
DevOps Engineer
Techland · Wrocław, Poland · 2 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Creative Director
Techland · Wrocław, Poland · 6 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Creative Director
Techland · Wrocław, Poland · 6 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior 3D Weapon Artist
Techland · Wysokie Mazowieckie, Poland · 8 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Art Director
Techland · Wysokie Mazowieckie, Poland · 12 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior 3D Weapon Artist
Techland · Wrocław, Poland · 13 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Art Director
Techland · Wrocław, Poland · 13 days ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Concept Artist
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UX/UI Designer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
UX/UI Designer
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Network Gameplay Programmer
Techland · Warsaw, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Network Gameplay Programmer
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Gameplay Animator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Gameplay Animator
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Gameplay Animator
Techland · Wysokie Mazowieckie, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Gameplay Animator
Techland · Wrocław, Poland · 1 month ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Tools Programmer
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Tools Programmer
Techland · Wrocław, Poland · 2 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Designer (3C)
Techland · Wrocław, Poland · 3 months ago ·

designing said gameplay mechanics/systems aligned with the creative direction, within the boundaries set by technical and game constraints (and challenging them if necessary),
Game Designer (3C)
Techland · Wrocław, Poland · 3 months ago ·

designing gameplay mechanics/systems aligned with the creative direction, within the boundaries provided by the Lead Game Designer (challenging them if necessary),
Game Designer (3C)
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

designing gameplay mechanics/systems aligned with the creative direction, within the boundaries provided by the Lead Game Designer (challenging them if necessary),
Senior Game Designer (3C)
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

designing said gameplay mechanics/systems aligned with the creative direction, within the boundaries set by technical and game constraints (and challenging them if necessary),
Multiplayer Engineer
Stardock · Plymouth, MI · 2 months ago ·

Participate in code reviews, contribute to best practices, and maintain high coding standards within the team.
Simulation / Physics Engineer
Stardock · Plymouth, MI · 2 months ago ·

Participate in code reviews, contribute to best practices, and maintain high coding standards within the team.
Senior Lighting Artist
Techland · Wysokie Mazowieckie, Poland · 2 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Lighting Artist
Techland · Wrocław, Poland · 2 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Technical Artist
Stardock · 2 months ago ·

Help design, manage, and implement technical aspects of art within the creative and technical specifications of the game.
Rendering Programmer
Techland · Wrocław, Poland · 2 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Incident Response Engineer/SOC Analyst Tier 2+
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Incident Response Engineer/SOC Analyst Tier 2+
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Director
Techland · Warsaw, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Director
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Engine Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Engine Programmer
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Global Communications Director
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Global Communications Director
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Network Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Network Programmer
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
3D Environment Artist
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior QA Analyst
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Programmer
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Designer (Combat)
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Artist
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Game Programmer
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Character Artist
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Programmer
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior QA Analyst
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Game Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Game Designer (Combat)
Techland · Wrocław, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Lead Game Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Rendering Programmer
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Senior Character Artist
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Character Artist
Techland · Wysokie Mazowieckie, Poland · 3 months ago ·

The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
Producer
Stardock · Plymouth, MI · 4 months ago ·

The ideal candidate is a self-starter who is responsible for driving projects to success, ensuring that deliveries are on schedule and within scope, and maintaining high quality.