Lead Producer
Improbable · Lu-uk, Philippines · 6 days ago ·
You will also mentor and lead other members of the production team to increase overall standards within the production discipline.
You will also mentor and lead other members of the production team to increase overall standards within the production discipline.
Principal Animator - Metaverse
Improbable · Lu-uk, Philippines · 14 days ago ·
Give constructive critique on the quality of the animations within our projects.
Give constructive critique on the quality of the animations within our projects.
Principal Scientist - Modelling & Simulation, Enterprise Insights
Improbable · London, United Kingdom · 3 months ago ·
business unit of 30+ people within Improbable, and with it, there are lots of interesting engineering problems to solve.
business unit of 30+ people within Improbable, and with it, there are lots of interesting engineering problems to solve.
Full-Stack Engineer - Enterprise Insights
Improbable · London, United Kingdom · 1 month ago ·
Enterprise Insights is a newly formed business unit of 30+ people within Improbable, and with it, there are lots of interesting engineering problems to solve.
Enterprise Insights is a newly formed business unit of 30+ people within Improbable, and with it, there are lots of interesting engineering problems to solve.
Head of Digital Marketing
Improbable · Lu-uk, Philippines · 8 months ago ·
Robust understanding of community building within a wide range of digital channels (Websites, Newsletters & social channels etc).
Robust understanding of community building within a wide range of digital channels (Websites, Newsletters & social channels etc).
Senior Technical Designer - Metaverse
Improbable · Lu-uk, Philippines · 7 months ago ·
Craft immersive experiences and mechanics within industry-standard timelines.
Craft immersive experiences and mechanics within industry-standard timelines.
Technical Designer - Metaverse
Improbable · Lu-uk, Philippines · 7 months ago ·
Craft immersive experiences and mechanics within industry-standard timelines.
Craft immersive experiences and mechanics within industry-standard timelines.
General Application: M² Metaverse Network
Improbable · Lu-uk, Philippines · 1 year ago ·
We have a proven track record of solving density and presence issues, thereby creating great experiences within games and live events.
We have a proven track record of solving density and presence issues, thereby creating great experiences within games and live events.