Environment Art Lead
Obsidian Entertainment · Irvine, CA · 8 days ago ·
Environment Artist (Senior)
Obsidian Entertainment · Irvine, CA · 23 days ago ·
Gameplay Animation Director
Guerrilla · Amsterdam, Netherlands · 28 days ago ·
Senior Stylized Visual Effects Artist
Guerrilla · Amsterdam, Netherlands · 1 month ago ·
Principal Stylized Visual Effects Artist
Guerrilla · Amsterdam, Netherlands · 1 month ago ·
SMITE 2 - Sr. Tech Artist
Hi-Rez Studios · Alpharetta, GA · 1 month ago ·
Principal Producer
Guerrilla · Amsterdam, Netherlands · 2 months ago ·
SMITE 2 - Sound Designer
Hi-Rez Studios · Alpharetta, GA · 2 months ago ·
UI/UX Designer (Regular or Senior)
Guerrilla · Amsterdam, Netherlands · 3 months ago ·
Gameplay Programmer
Easy Games · San Diego, CA · 3 months ago ·
Senior Software Engineer
Easy Games · San Diego, CA · 3 months ago ·
Unity Software Engineer
Easy Games · San Diego, CA · 3 months ago ·
Senior Character Combat Designer
Guerrilla · Amsterdam, Netherlands · 4 months ago ·
Senior UI Tech Programmer
Guerrilla · Amsterdam, Netherlands · 5 months ago ·
Lead Character Animator
Guerrilla · Amsterdam, Netherlands · 5 months ago ·
Principal Cinematics Producer
Guerrilla · Amsterdam, Netherlands · 6 months ago ·
Game Design Mentor
Endless Studios · Abu Dhabi, United Arab Emirates · 7 months ago ·
Engineering Mentor
Endless Studios · Abu Dhabi, United Arab Emirates · 7 months ago ·
Art Mentor
Endless Studios · Abu Dhabi, United Arab Emirates · 7 months ago ·
Game Producer
Endless Studios · Abu Dhabi, United Arab Emirates · 7 months ago ·
Producer (All Levels)
Obsidian Entertainment · Irvine, CA · 9 months ago ·
AI Programmer (Staff/Senior)
Obsidian Entertainment · Irvine, CA · 10 months ago ·
General Application
Obsidian Entertainment · Irvine, CA · 1 year ago ·
SMITE - Senior Engine Programmer
Hi-Rez Studios · Alpharetta, GA · 3 years ago ·
Engine Programmer (Staff/Senior)
Obsidian Entertainment · Irvine, CA · 3 years ago ·
Graphics Programmer (Staff/Senior)
Obsidian Entertainment · Irvine, CA · 3 years ago ·