External Development Manager
Bonfire Studios · Orange, CA · 9 days ago ·
Systems Engineer
That’s No Moon Entertainment · Remote · 17 days ago ·
Producer, Localization
That’s No Moon Entertainment · Remote · 17 days ago ·
Lead VFX Artist
That’s No Moon Entertainment · Remote · 18 days ago ·
BulletFarm - Technical Animator/Rigging Artist
BulletFarm · Remote · 24 days ago ·
BulletFarm - Gameplay Animator
BulletFarm · Remote · 26 days ago ·
BulletFarm - Technical Artist (Art/Performance)
BulletFarm · Remote · 1 month ago ·
UI Designer (Project Hire)
That’s No Moon Entertainment · Remote · 1 month ago ·
BulletFarm - Senior Network Programmer
BulletFarm · Remote · 1 month ago ·
Lead Technical Designer
That’s No Moon Entertainment · Remote · 1 month ago ·
Features Software Engineer (Senior)
Bonfire Studios · Orange, CA · 2 months ago ·
Technical Artist
Bonfire Studios · Orange, CA · 3 months ago ·
Senior Server Engineer (Remote)
City State Entertainment · Remote · 3 months ago ·
Web Backend Developer (Remote)
City State Entertainment · Remote · 3 months ago ·
Senior Gameplay Engineer (Remote)
City State Entertainment · Remote · 3 months ago ·
Gameplay Engineers (Remote)
City State Entertainment · Remote · 3 months ago ·
BulletFarm - Technical Game Designer
BulletFarm · Remote · 3 months ago ·
BulletFarm - Art Director
BulletFarm · Remote · 3 months ago ·
Art Outsourcing Supervisor - Environments
Bonfire Studios · Orange, CA · 3 months ago ·
Associate Art Director, Lighting & VFX
That’s No Moon Entertainment · Remote · 3 months ago ·
Gameplay Software Engineer (Principal/Senior)
Bonfire Studios · Orange, CA · 5 months ago ·
Senior Technical Animation Designer
That’s No Moon Entertainment · Remote · 7 months ago ·
Character Concept Artist (Senior/Principal/Lead)
Bonfire Studios · Orange, CA · 8 months ago ·
General Application
Archiact Interactive · 10 months ago ·
Systems Engineer (Senior/Principal/Lead)
Bonfire Studios · Orange, CA · 1 year ago ·
Server Software Engineer (Senior)
Bonfire Studios · Orange, CA · 4 years ago ·