[D&D PC-Console ] Artiste 3D Environnement Senior/Lead - Senior/Lead Environment Artist 3D
Gameloft · Montréal, Quebec · 10 days ago ·
Collaborating with other disciplines such as Level Design, Lighting, VFX and Tech Art in crafting a variety of biomes, night/day cycles, and weather conditions.
Collaborating with other disciplines such as Level Design, Lighting, VFX and Tech Art in crafting a variety of biomes, night/day cycles, and weather conditions.
Programmer (Engine) - Assassin's Creed projects
Ubisoft · Montréal, Quebec · 13 days ago ·
Ubisoft Montreal strives to offer gamers an impressive visual experience, as well as incomparable level of immersion.
Ubisoft Montreal strives to offer gamers an impressive visual experience, as well as incomparable level of immersion.
Player Support Specialist
Hinterland Studios · Vancouver, British Columbia · 13 days ago ·
Hold yourself to an extremely high level of professionalism in your communication on behalf of Hinterland.
Hold yourself to an extremely high level of professionalism in your communication on behalf of Hinterland.
Systems Integration Analyst
CD Projekt · Warsaw, Poland · 13 days ago ·
Co-creating and implementing enterprise-level business systems integration strategies.
Co-creating and implementing enterprise-level business systems integration strategies.
Programmer (Animation)
Ubisoft · Toronto, Ontario · 17 days ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Programmer (Animation)
Ubisoft · Montréal, Quebec · 17 days ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Senior animation programmer
Ubisoft · Toronto, Ontario · 2 days ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Senior animation programmer
Ubisoft · Montréal, Quebec · 2 days ago ·
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and artistic level.
Technical Designer
Ubisoft · Chengdu, China · 14 days ago ·
Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration.
Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration.
Senior Financial Analyst, Corporate Planning
Sony Playstation · Remote - San Mateo, CA · 20 days ago ·
Review data at the cost center and consolidated function level / leadership team as needed.
Review data at the cost center and consolidated function level / leadership team as needed.