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Viewmodel Animator - Infinity Ward
2 months ago
Job Title:
Viewmodel Animator - Infinity WardRequisition ID:
R023672Job Description:
Your Platform
Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts , Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare . Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.
A critically acclaimed studio, Infinity Ward is proud to have one of the most hardworking and versatile development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.
Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/ , on Facebook at https://www.facebook.com/InfinityWard/ , and @InfinityWard on X.
Your Mission
As a Viewmodel Animator, you will be expected to create high-fidelity 1st person animations that align to our pursuit of ultimate player immersion. This Immersion is achieved with Animations that mirror their real-world counterparts, including weapon handling, Hand-to-Hand Combat and Locomotion. The ability to identify and implement the “feel” the project dictates, is the prime directive. You will be joining our passionate and dedicated team of Animators who, continue pushing our standards of quality and drive, that echo throughout our studio. If you’re looking for the right environment to display and master your talents, and learn from an industry-defining team,then Infinity Ward is the place for you! Priorities can often change in a fast-paced environment like ours, so this role includes but is not limited to, the following responsibilities:
- Use Hand-Keyed Techniques to create high-fidelity 1st person Weapons, Hand-to-Hand, Locomotion and Misc. Animations that are used to portray Player intent
- Implement and maintain Animations, using Proprietary Tools within our Game Engine
- Communicate and collaborate with internal and external depts to complete tasks
Player Profile
Minimum Requirements:
- +2years of Game Development experience
- Moderate Maya Animation experience.
- A strong passion for Animation, video games, and the entertainment it inspires and draws from
- A strong ability for Hand-Keyed Animation
- Excellent Maya Animation experience
- Possess the ability to take tasks from concept to completion with minimal direction
- Understanding of real-world weapon functionality is a plus
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty ®, World of Warcraft® , Overwatch ®, Diablo ®, Candy Crush ™ and Bubble Witch ™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .
In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
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