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VFX Artist, Unreal Engine

Illuvium
Remote
2 years ago
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Job Description

You will use Unreal’s Niagara VFX system to create a variety of different effects for each of the creatures in battle, including ability, status, and projectile VFX. In this role, you should be an analytical and creative designer who is able to understand how to visually stunning effects efficiently and in a timely manner.

Ultimately, you will make our game stand out from the crowd with attractive effects that draw in a large and diverse player base.

About Illuvium

Illuvium Labs is an independent game development studio based in Sydney, Australia. We develop blockchain based games for the Illuvium DAO. We have developed a strong culture of independence with our team, preferring candidates who can articulate their own vision and goals. We operate almost entirely remotely so each team member designs their own hours and work schedule. In the end all that matters is the delivered product. We hire based on people’s abilities to adapt and change quickly, valuing underlying core abilities above specific skill sets.

Responsibilities

Skills & Qualifications

Preferred Qualifications

Location

This job is 100% remote

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