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Unity Client Architect

Playtika
Warsaw
2 years ago
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Description

Playtika Holding Corp. is a leading mobile gaming company and monetization platform with over 35 million monthly active users across a portfolio of games titles. Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and, shortly after, on mobile platforms. Headquartered in Herzliya, Israel, and guided by a mission to entertain the world through infinite ways to play, Playtika has over 3,700 employees in 19 offices worldwide including Tel-Aviv, London, Berlin, Vienna, Helsinki, Montreal, Chicago, Las Vegas, Santa Monica, Newport Beach, Sydney, Kiev, Bucharest, Minsk, Dnepr, and Vinnitsa.

Playtika is looking for Unity Client Architect.

Responsibilities

- Responsible for the Software detailed design documentation, System and software Architecture design, for Client-side (Mobile & Web);

- Will liaise with R&D teams and various 3rd parties in regards to technical aspects of the company’s projects;

- Manage design review meetings, planning high scale solutions, and review the previous solutions;

- Define and enforce code, technology standards, and technology roadmap;

- Consult Product, join brainstorming sessions, and assist in defining roadmap;

- Bootstrap of POCs and support for further development – hands-on or pair programming;

- Support R&D teams in strategical and complex projects by guiding development and solutions together with lead engineers and management;

- Initiate and lead integration of new technical and process practices, constraints, and solutions into development and maintenance processes of the studio in cooperation with stakeholders and teams.

- Participate in codding sessions & code review process for the technology POC’s and critical parts of the system;

- Collaborating with the Client Tech Leads (Mentoring and coordinating indirect management);

- Collaborating with various 3rd parties (like Unity) regarding all technical aspects of the company’s projects;

Requirements

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