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TypeScript / Phaser.js Game Engineer
1 year ago
TypeScript / Phaser Game Engineer
San Francisco / Remote. Part-time or Full-time.
Learn more about our company here: https://tome.app/elsewhere/jobs-elsewhere-cl2jxq7qu385144l1dt9egb5xj?page=cl2kxjhfz00033g6hqprd91hy
As a specialist game engineer at Elsewhere, you'll work on the very core of our product: a vibrant, interactive 2D virtual world built in the web browser.
Accordingly, success in this role will require strong technical chops. Our product needs to be performant, load quickly, run on a variety of devices, and deliver a world-class user experience. You should be excited about doing things previously thought impossible in the web browser. :)
You will:
- Work with the founders, designers, and pixel artists to conceive and brainstorm new features
- Build and ship client-side code for the game (and surrounding UI)
- Strategize with the CTO about how to structure and architect our system
Ideally, you have:
- Experience with building WebGL games in Phaser, Pixi.js, Babylon (or similar)
- Familiarity with TypeScript and React
- At least 3 years of professional experience as a software engineer
Bonus if you have:
- Shipped a game, either at work or in your spare time
- Experience with developing networked games or MMOs
- Backend development experience using Node.js (or Rust)
- An interest in crypto, web3, or NFTs
We'd like to hear from all interested applicants, even if this doesn't exactly describe your background.
Interested? Send an email introducing yourself to paul@elsewhere.zone
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