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Tools Programmer
5 years ago
Rockstar New England are on the lookout for talented Programmers who possess a passion for Tools development.
This is an exciting opportunity to help drive our tools technology forward to support the creation of all of Rockstar Games projects. As part of a well-established and highly experienced team, you will work on the design, implementation and ongoing maintenance of the toolchain that is utilized across all of Rockstar globally.
The Tools Programmer role will involve designing, implementing and maintaining the asset pipeline and tools technology across multiple projects and platforms from content creation through to the game engine. Strong communication skills will be paramount in order to interact with a wide group of discipline experts within Rockstar.
RESPONSIBILITIES
- Work within the Tools team on a wide range of areas in an established codebase, such as our asset pipeline, automated systems or standalone user-interfaces.
- Collaborate with artists, programmers and designers, collating requirements and developing solutions to the technical challenges faced when building hugely complex and ambitious video games.
- Improve workflow and user experience.
- Maintaining and fixing bugs in the toolchain.
- Working within a schedule to deliver features and fixes effectively to deadlines.
QUALIFICATIONS
- A degree in Computer Science, Mathematics or equivalent.
DESIRED SKILLS
- Strong C++ or C# skills.
- Strong math skills.
- Strong team communication skills.
- Ability to work within a team.
- Experience developing User Interfaces with WPF, WinForms, Qt or similar.
- Experience with the 3ds Max SDK and MaxScript, or similar in other DCC packages.
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