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Technical Game Programmer/Engine Programmer
2 months ago
Toadman Interactive is a division of the large EG7 family. All studios interact with each other, and EG7 gives us independence - while we have access to a large-scale infrastructure. Now we are looking for a new colleague in the Serbian branch of Toadman Interactive, where we already have about 100 people.
We are located in a cozy cottage with a barbecue area in the heart of Novi Sad. You can work with only not remotely.
The average project lasts from 3 months to 1 year. We are not focused only around UE4/UE5 (different engines).
Requirements:
-Knowledge of С++11/C++14;
-Understanding the internal structure of a modern game engine: UE5, Unity, Godot, Lumberyard etc;
-Experience working in the Unreal Engine;
-Understanding of algorithms and data structures;
-Mathematical base (matrix transformations, vector geometry);
-English (technical and conversational);
-Experience in commercial development in the gaming industry (or other IT) from 2 years.
The advantage will be:
-Experience in using OpenGL/DirectX/Vulkan or other graphics APIs for rendering 3D scenes;
-Skills in developing multi-threaded applications;
-Skills for optimizing highly loaded systems;
-Experience in developing video games for various platforms (console);
-Experience in network code development in multiplayer games.
Our benefits:
-English lessons (in the office);
-Additional fifth week of vacation, which can be divided independently;
-Paid sick leave;
-Relocation assistance.
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