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Technical Director
4 months ago
Created by Monsters. Built for gamers.™
TLM, an Endava company, is a world-class video game company focused on development for some of the biggest games in the industry. Our mission is to break down barriers in the video game industry and make game tech available to all game developers regardless of size.
We are looking for good humans with incredible talent to make great games.
Position Summary: Technical Director to be based in Seoul, South Korea.
- 100% Remote position & other cool benefits
- Working with an international team on AA and AAA games
- Develop engine systems as well as improve workflows for our development teams on platforms including PC and consoles
- Familiar with MMO development lifecycle and ecosystem.
- A hands on leader and mentor to engineers
- Facilitate communication between clients, internal teams/management, and individual contributors
- Competitive salary and excellent benefits for full-time employees
Responsibilities:
- Leads teams of engineers working on projects
- Expert in engine architectures, systems and how they relate to game design
- Understand the differences between supported game platforms and smoothly transition between them
- Lead on evaluating performance, and optimization on supported game platforms for both customer projects as well as TLM’s internal tech.
- Work closely with the other team leads as well as the customer on technical goals, features, and development.
- As a leader, ensure that code quality, reusability and documentation are always a high priority.
- Own the customer facing relationship for your engineering team
Required Qualifications:
- Must be fluent in Korean and English, both written and spoken.
- Must reside in Seoul, South Korea and have authorization to work in South Korea.
- 10+ years of game development experience, including on recent generation consoles
- Bachelor's degree in Computer Science, or equivalent combination of education and experience
- 3+ shipped AAA titles, with at least 2 as a lead/senior/TD
- 2+ shipped AAA console or PC titles with Unreal, Frostbite or other AAA proprietary engines
- Strong C/C++, performance analysis, optimization and debugging skills
- Background with parallel programming and multi-threaded engine systems.
- Understanding of computer architecture and memory systems.
- Conversant in PC and Console game development techniques and best practices.
- Ability to create and maintain technical documentation from the beginning of a project through completion.
Desired Qualifications:
- Familiarity with current gen console SDKs, Steam, Epic Game Store.
- Expertise in Rendering, Network optimization
*Because our company is international with a variety of first languages among management, please submit an English resume along with your application.
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