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Technical Designer
1 year ago
Technical Designer
Full-time or Contract
On-site or Hybrid
We are Velan Studios, an independent game developer with a passion for the unconventional, and we are looking for a veteran technical designer, a creative builder who loves to iterate. This is a highly collaborative role, working closely with artists, designers, and programmers. We have three requirements:
- At least three years of professional experience creating game mechanics and/or game user interface.
- We use a mix of languages. Our engine and tools are written in C. Game mechanics are implemented with our in-house scripting language. You should be comfortable learning new languages and have prior scripting language experience. Knowledge of C/C++ is helpful but not required.
- Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate a pattern of persistent and self-motivated exploration.
Some things you might find yourself doing in this role:
- Brainstorming new game mechanics with the team.
- Jumping into game code/script to implement.
- Modifying the level editor to support a new game mechanic.
- Presenting a rough version of a new mechanic to the team and gathering feedback.
- Taking a rough version of a game mechanic to a debugged, optimized, and shippable state.
While gameplay is your area of expertise, we do not hire programmers so that they may work exclusively in one specialized area. Programmers should own areas of our technology but have the flexibility to work across the codebase. Future members of our team need to be ready to embrace our studio values including:
- World class games through unconventional thinking.
- Respect for players and colleagues. Ready for the responsibility that comes from that respect.
- Regional technology and game development community engagement.
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