This job might no longer be available.

Technical Artist

Electronic Arts
Orlando Florida United States
1 year ago
Apply

Creative and Development (C&D) powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA! Studios Technology Group (STG) is one of several teams within C&D.

The Tools and Technology Team within STG is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends, and allow for quick iteration of any artistic idea into reality. We partner with a global group of extraordinary creatives, fueled by imagination and a unified passion for creating amazing content and experiences.

The Challenge Ahead:

As a Technical Artist, you will apply your rigging expertise to supporting our character creation pipeline tools. In addition to creating and evaluating character rigs, you will design, debug, and build pipelines and tools. You’ll have the opportunity to work on complex problems with artists and other engineers in the character pipeline domain, and develop workflows to improve quality and processes. You will also have the opportunity to provide quality verification support on our character systems. You will report to a team Development Director with support from the Technical Art Directors.

Day-to-Day, you will...

You are / You have:

Bonus:

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Art jobs