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Technical Artist - Characters & Creatures

Ubisoft
Quebec City QC ca
2 years ago
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Job Description

When you’re a Technical Artist at Ubi Québec, you know you’ve done your job when the feature your team has created for a game is visually stunning while maintaining its cutting-edge performance. You strive to exceed players’ expectations of a AAA game.

To achieve this, you bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two collaborate cohesively and efficiently, on budget and on deadline, using the most appropriate tools and pipelines. You ensure assets can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for your feature as you go along. You are the team’s hybrid specialist, speaking both from the heart and the mind, with your eye on AAA quality.

You are in the vanguard of your field; your curious and passionate nature sees you investigating, creating and implementing new techniques that will drive your team’s feature to the forefront of the videogame industry and set new standards. As such, you’re a seasoned instructor and enjoy sharing your knowledge and expertise.

The daily life of a Technical Artist at Ubi Québec

In the early stages of production, you will:

During production and its later stages, you will also:

Qualifications

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Additional Information

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Working at Ubisoft means

Company Description

With a team of more than 500 talented, innovative and passionate creators, Ubisoft Quebec keeps on growing and continues its ascension. Founded in 2005, the studio has been involved in several key Ubisoft franchises over the years, developing cutting-edge expertise in major AAA game development. Involved in the Assassin's Creed franchise since 2010, the Quebec team assumed the leadership of Assassin's Creed Odyssey and they also have just finished working on a brand new game, Immortals Fenyx Rising.

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