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Sr Technical Artist I
2 months ago
Summary
Pixel United's New Media Games studio is looking for a Digital Game Technical Artist to join our game development studio. The Digital Game Development Technical Artist will be part of an agile development team, building and working on game development software on top of current and upcoming development stacks. The Digital Development Technical Artist will be expert with knowledge in industry, process, scripts and execute on own tech ideas & regularly help with burden of animation from art/dev while regularly mentoring junior team members.What you'll do
What we're looking for
- Bachelor’s degree/BFA/MFA or equivalent work 5-8 years’ work experience in digital gaming as technical artist
- 2 years+ in professional technical art role, utilizing Unity animation engine and Scripting Shaders
- Familiar with Spine animation system
- Contribution to the development and success of several commercially released products in a technical capacity within an aligned industry i.e., console game, online, mobile etc.
- Bachelor’s Degree in Art or related field preferred.
- Adaptability and a passion for problem solving.
- Be always creative and innovative.
- Strong organizational skills.
- Articulate and communicate complex technical art & animation issues.
- Strong ability to understand and improve proprietary art software.
- Actively seek feedback and review of work; accept and act upon creative/technical direction.
- Have experience with - Adobe CC Suite with an emphasis on Unity, Photoshop, Illustrator and After Effects, Maya / Max for 3D modelling, rigging and animating, Source control software (Perforce, Alien-brain, Jira, and confluence, GitHub, SVN, etc.), proprietary tools or software, experience with Scrum, Waterfall or Agile methodologies a plus. (This is a bonus, and not a hard requirement)
Travel Expectations
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