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Sound Designer
1 year ago
Overview
1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.
What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.
At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.
What We're Looking For
- A passionate Sound Designer: You love to bring visuals to life with sound.
- A hard worker: You love to put in the extra effort, not because you are told, but because you enjoy your work and know the impact of finishing the tasks on hand
- A passionate gamer: You are a gamer who grew up playing games and can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game
What You'll Be Doing
- Create audio assets per the design document while pushing the design.
- Create solid variations for randomized playback.
- Can create and record original sounds.
- Use audio processing to deliver artistic content.
- Deliver on time and on spec.
- Document progress and track assets.
What You'll Need to Succeed
- 5+ years of production experience in Games, and Audio Post.
- Unreal Engine experience in implementing audio.
- Strong understanding of Audiokinetic Wwise middleware.
- Familiarity with Digital Audio workstations such as ProTools
- Strong understanding of how sound are deployed in games
- Passion for FPS games
What Will Help You Succeed
- Minimum of 1 shipped AAA game
- Ability to support the Technical Sound Designer.
- Good communication skills and experience working in a creative team.
- In-depth knowledge of music production for games.
- Unreal Engine experience (UE5 Preferred)
- Music Composition
- Field and foley recording equipment and experience.
- Familiarity with Confluence / JIRA / Perforce
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