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Software Engineer

Electronic Arts
Massachusetts United States
12 days ago
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We are Battlefield Central Tech

We are looking for talented people to join our team building core, impactful, and empowering technology for Battlefield! Our Battlefield Central Technology team is home to remarkable technical talent building Battlefield tools and technology on EA’s proprietary game engine, Frostbite. We strive to empower engineering and content creation with a myriad of tools and workflows, while empowering the multi-studio distributed development team to create innovative and connected experiences for Battlefield fans around the world. Our people are the backbone and driving force to our creative products, and that’s why we’re dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. Join us!

The Infrastructure Team

The BCT Infrastructure Team organizes and supports development tools, workflows, and CI/CD infrastructure for all projects within the Battlefield Franchise, leveraging central technologies from partner teams across EA (Frostbite, QV/E, DRE, etc.).

Responsibilities

Requirements

We thought you might also like to know…

The position is permanent and applications will be selected continuously.

Apply online with a CV in English.

We welcome people from different backgrounds and look forward to receiving your application!

What’s in it for you? Glad you asked!

We realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that thrives off creativity and individuality.

We love to celebrate our great perks like comprehensive health and benefit packages, pension plans, bonuses and Restricted Stock Units (RSUs), tuition reimbursement, free video games and more!

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