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Software Engineer, Unity Framework
2 years ago
Machine Zone (An AppLovin Company) is a global leader in mobile gaming, with a track record of delivering some of the world’s most successful mobile games including Game of War, Mobile Strike and Final Fantasy XV: A New Empire. We combine the power of technology and creative vision to create experiences that connect people from all corners of the globe. Machine Zone was acquired by AppLovin in May 2020.
AppLovin was named one of the Hottest Adtech Companies of 2021 by Business Insider, as well as a Certified Great Place to Work in 2021 and 2022. The San Francisco Business Times and Silicon Valley Business Journal awarded AppLovin one of the Bay Area’s Best Places to Work in 2019, 2020, and 2021. Our team members are regularly recognized for their work and leadership, including recent award wins in Business Insider’s Rising Stars of Adtech 2022, Glassdoor’s Top CEOs 2019, and the 2021 Women in Content Marketing Awards.
MZ Game Studio is seeking a highly skilled Senior Engineer to join our client engineering team. This role focuses on frameworks and systems built on top of the Unity Engine. You will work closely with leads and senior engineers to deliver projects with quality code & test cases built around it. You will collaborate on game features to deliver generalized solutions for a variety of different gameplays and behaviors. Candidates must be proficient in writing highly optimized, extensible, and maintainable code under proper guidance, and must have experience developing cross-platform software.
What you'll be doing:
- Code primarily in C#
- Work collaboratively with the Client Platform team engineers to identify the most urgent issues and developing a game plan to own and tackle them
- Deliver complex features/projects or sections of them with minimal iterations and quality code.
- Work with game developers to create user friendly APIs and support integration into gameplay logic
- Profile and optimize performance bottlenecks
- Produce high quality, well-documented code promoting modularity, extensibility and performance
- Perform code reviews for peers
Your background and who you are:
- 3+ years of experience in one of Obj-C, C, C++ or C#
- Strong background in computer science fundamentals, design patterns, algorithms and data structures
- Experience with the Unity Engine or another industry standard game engine
- Self directed, can identify problems and tackle large features with minimal guidance
- Exceptional problem solving, performance analysis and debugging skills
- B.S. in Computer Science or equivalent experience
- Shipped multiple applications or games preferably on Android and iOS
Bonus points:
- Experience working with the Unity Engine
- Proficient in C#
- Experience in mobile or console game development
- Experience building frameworks from scratch
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AppLovin is an equal opportunity employer and considers qualified applicants without regard to race, gender, sexual orientation, gender identity or expression, genetic information, national origin, age, disability, medical condition, religion, marital status or veteran status, or any other basis protected by law.
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