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Software Engineer - Graphics & Build Integration #909
3 years ago
Team: Shooter
Contract Length: 12 months, extension possible
Work Location: WFH
Work Hours: Fulltime
Keywords is looking for a graphics engineer to complement its award-winning graphics team. This engineer will aid the team by helping to merge, debug, and spot-fix the graphics code across multiple source depot branches in the codebase, allowing engineers to iterate efficiently in one area, while bringing ever-evolving changes to artists and engineers working in other branches.
Responsibilities:
- Monitor and improve automated code integration tools
- Manage build and integration process and issues with the graphics codebase
- Assist with general graphics debugging and optimization
Requirements
- 3+ years professional experience coding in C++
- 1+ years professional experience with a modern graphics API and shader language
- Strong graphics, mathematics, debugging, problem solving, and communication skills
- Solid understanding of fundamental programming concepts
Bonus
- Familiarity with 3rd party content creation packages: Maya, Max, XSI, etc.
- Game console development experience
Benefits
At KeyWords we provide all our contingent workforce with:
- Paid Time Off (including sick days and holidays)
- 401k (3% matching)
- Medical, Dental and Vision benefits
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