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Software Engineer - Game Engine Vulnerability Research

Roblox
San Mateo, CA, United States
3 years ago
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Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community.

Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. The breadth of opportunities, and the evolving demands of this first-of-its-kind platform, ensure that your avenues for growth are always expanding and flexible.

Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else.

The Client Security team focuses on solving complex engineering challenges to protect Roblox Client from malicious users/attackers. As a Software Engineer for Vulnerability Research on the Game Engine Security team, you will work with us by contributing to threat modeling; vulnerability research and management; debugging the issues including the game engine bugs reported to our Bug Bounty program. You will also have involvement in designing secure systems, partnering with other engineering and security teams on driving security solutions and software development. You will work with some of the most experienced security software engineers in the industry within our growing Game Engine team.

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