This job might no longer be available.

Software Engineer C#/WPF (12-month Contract)

Electronic Arts
Melbourne Victoria Australia
1 month ago
Apply

Frostbite

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

We are looking for an accomplished and dedicated C# and WPF Software Engineer. As a Software Engineer for Frostbite, you will be based in Melbourne but connected to and supported by our teams around the globe. You will be part of a team that is passionate about creating industry-leading software and help push our technologies forward while having fun. You can work in a hybrid fashion (part-time WFH, part-time in office).

You will work alongside engineers located in Australia and North America with a team responsible for the core technologies behind Frostbite's tool suite, including its game level and object editor, data analysis package, and other content creator-focused applications.

Responsibilities

Reporting to the Engineering Manager within the team, you will:

Qualifications

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs