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Site Reliability Engineer

Electronic Arts
Orlando Florida United States
1 year ago
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Game Creation Ops Engineer

About EA:

ENTERTAINING IS OUR PASSION EA was founded over 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world's best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man & Space Invaders to modern EA Favorites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world's most successful game franchise, The Sims. Fueled by our talented staff at locations right across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.

About Game Creation Ops (GCO)

GCO maintains and enhances software applications and tools used by all game development teams across EA. These applications include Source Control, Bug Tracking, Test Case Management, Continuous integration and Code Reviews. GCO is fully integrated in a DevOps model where product management, development, operations, vendors, and customer service are tightly woven. GCO adheres to a Service Centric culture, where we listen closely to our customers, develop rapidly, report, iterate, and resolve items together quickly, in an Agile environment. EA game development activities occur globally, 24 hours 7 days a week, therefore our products and services are purpose built to be always available. A critical piece of this service is to monitor closely, optimize and ensure the ecosystem is resilient and performant, operating with high levels of system and service availability. As it relates to providing service for our applications, ownership of the outcome is critical to our customer experience. GCO will own items through the entire service life cycle, regardless of which team may be doing the work, to ensure there is always timely status, transparency and quality communication. It is our mission and core value to provide a superior customer experience, so much so that our emphasis is not on volumes of tickets or request resolution, but instead on how happy our customers are with the service and the quality of the interactions we have with them. While technical skills of our engineers are important to us, we believe that customer service skills, attitude and aptitude are a key to success. Paramount to this is a workplace culture where team members can grow, learn and innovate. We do this through establishing personal development roadmaps, upfront succession plans, celebrating successes, offering a safe place for failure, encouraging an entrepreneurial spirit and offering an inclusive environment.

Position Summary:

The Game Creation Ops Engineer (GCOE) is accountable for overseeing services for all EA locations and clients to ensure consistent performance of our service. The GCOE is responsible for leading technical troubleshooting, driving front line activities for issues, ensuring the uptime and stability of our services, and acting as the first escalation point for all incidents and problems. The GCOE is also tightly integrated into the entire product development process, profoundly contributing to daily stand ups, task execution and coordination, issue tracking, vendor relations, and quality assurance. A critical function of this role is as GCO's service Domain Expert. In this role, the GCOE maintains an expert understanding of all systems, applications and integrations for all services. As part of this, they are continuously improving the services through developments activities, risk assessments, new features, and customer feedback. In addition, they are solely responsible for onboarding new team members, and accountable for identifying and maintaining domain succession plans.

Key Responsibilities:

Desired Skills

Educational Requirements:

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