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Senior Technical Artist
2 years ago
Job Description
The Role
The Senior Technical Artist works with the Lead Technical Artist, Art Director and Programmers to define and create the pipelines and tools needed to support the art production. They are champions of budgets and technical constraints with which they are expected to inform and guide the team. A key aspect of this role is to identify areas of the current workflows that can be optimized through tools, technology or procedural concepts and implement smart and efficient technical solutions.
What you’ll be doing
- Establish quick, efficient and clear pipelines in collaboration with team leads, accounting for the artist's needs as well as technical requirements or other limitations
- Champion of Tech Art constraints, pushing for top visual quality and performance
- Work with Art Leads, Technical Directors and QA to ensure that all art content conforms to technical requirements
- Profiling and optimization
- Produce and maintain documentation on tools, methods, processes, and engine limits for consultation and future reference
- Develop and deliver training programs for artists on new tools and workflows as required
- Participate in the development of technology roadmaps for the specific needs of the project
- Collaborate with all production teams to answer questions and solve complex technical and art-related challenges, identify and communicate risks, share feedback and best practices while maintaining a balance between creative vision and technical constraints
Qualifications
What you’ll bring
- Extensive experience and knowledge of:
- Scripting languages and programming concepts
- Industry standard DCC tools and workflows, both for 3D and 2D content
- Game editors and engines
- Knowledge and understanding of rendering pipelines
- Ability to profile, identify and address art production bottlenecks
- Strong organizational skills
- Ability to write clear and concise technical documentation for technical and non-technical audience
- Being creative (original and resourceful in finding solutions)
- Great communication skills, and a proactive and solution-oriented attitude
- Ability to communicate constructively with positivity and respect for others
- Ability to give and receive feedback and drive the iterative process
- Good English verbal skills, both orally and in writing
Relevant Experience
- 5+ years as a Technical Artist or relevant experience with significant involvement with at least 1 published title and exposure to a full project life cycle
Additional Information
We want to build a studio in which everyone feels at home. We believe people do their best work when you give them ownership and trust. In return, we expect our teams to practice self-responsibility – continuing to develop their skills and with a growth mindset. We know how critical it is for our teams to feel comfortable and with that in mind, we provide a variety of benefits which we hope helps you settle into your life in Berlin:
Your benefits:
- Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
- 26 days paid vacation per year. Additionally, you will get approximately 10 bank holidays in the Berlin region.
- Flexible Working Hours
- Opportunities for growth on your desired career path: workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, experts and in-house library.
- Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
- Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
- Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
- Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
- English and German classes for free. Main language in the studio is English.
If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal.
For further information please check bluebyte.de and berlin.ubisoft.com
Company Description
We Are Ubisoft Berlin
Founded in 2018, Ubisoft Berlin has steadily grown to over 150 talented game developers. We collaborate on Far Cry 6 alongside international Ubisoft teams, and are also working on Skull & Bones – those are just two of our slate of projects, the others still to be announced.
We take an ambitious but humble approach to our goal of bringing AAA development to Germany. We commit ourselves to excellence: delivering inspiring and meaningful game experiences that make our players feel part of the worlds we have created.
We encourage real ownership within our teams – giving lots of trust and space for them to explore their creativity. The ultimate goal being to leave a positive mark in the lives of our players and the industry of a whole.
Come and join us in one of the most creative and exciting cities in the world!
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