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Senior Technical Artist

Compulsion Games
Westmount Quebec
2 years ago
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Job Description: Technical Artist Department: Art

About Us

We are Compulsion Games, a subsidiary of Microsoft’s Xbox Game Studios. We are an independent videogame developer based in Montreal, Canada

We work on creative, high-quality experiences and are a boutique team of industry veterans, who trust and respect each other and love our craft.

Job description

We are looking for a Technical Artist who can help act as a bridge between our artists and programmers. The Technical Artist ensures the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project.

Responsibilities

  • Work with artists and programmers to create 3D art and bring it into our game engine
  • Support artists and programmers in the use of 3D art pipeline and user-facing engine tools
  • Provide hands-on support to artists and engineers in regard to asset performance and validation
  • Review creative process and identify opportunities for tool improvements
  • Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency
  • Solve challenging technical issues in the 3D asset pipeline
  • Assist the art team to optimize their processes

Qualifications

  • Experience working in a digital art content creation pipeline, ideally in the video game industry
  • Experience as a technical artist/tools programmer
  • Experience with Unreal Engine 4
  • Experience working with Autodesk Maya, 3DS Max, Photoshop, etc. Developing custom tools for digital content creation tools (Maya, Max, etc) Knowledge of coding language (C++).

If this sounds like you, we want to hear from you!

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