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Senior Technical Animator - Dragon Age
1 year ago
At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA's network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.
You will:
- Develop rigs for characters, creatures and props
- Maintain animation tools and pipelines
- Help to establish animation workflows and conventions
- Prototype and implement procedural animation systems such as facial animation, destruction, cloth, and hair
- Collaborate with the design, character art, animation, and outsourcing teams
- Debugging and support of animation systems and tools
Qualifications :
- 5+ years of technical animation experience
- Strong background in technical or computing science domain
- Experience with linear algebra and 3D math
- Experience with python or C++
- Some experience in rigging and skinning assets
- Understanding of animation principles and anatomy
- Experience with motion capture and retargeting
- Proficient in standard industry tools such as Autodesk Maya.
Portfolio:
- All submissions must include a portfolio showing personal and/or professional artwork
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